Nice work, Thx ! I'm compiling it right now.
Thomas Frohwein writes: > Hi, > > Please find attached a new port - the open-source edition of "The Witcher 3", > a fantasy role-playing game. The original Witcher 3 was released in 2015 to > much critical acclaim. Before release, a Linux version was promised, but never > saw the light of day. Consequently, a group of Linux enthusiasts spent the > better part of the last 3 years on recreating the game engine. They did this > with SDL2 at its core, and as it turns out this is portable and runs on > OpenBSD, too! Still needs ~60-70 patches, but that's still better than > chrome... > > I tested it thoroughly over the last 2 weeks. No significant issues found. At > this point, the main limiting factor is our GPU support. I tested it on a > Skylake with HD530 and it runs playable if you set the resolution really low > (640x480 is the lowest) and disable some of the lighting and tessellation > effects in the .ini file. Would be great if someone with a more powerful AMD > GPU could test drive this. > > You need the original game data, e.g. from gog.com. Note that 35GB of hard > disk > space are needed for the assets. > > A few points that I would like feedback on specifically: > - the launch script is kind of convoluted > - some compiler optimizations are in the CMakeLists, like -O3, -ffast-math > - couldn't get gamepad support to work, so I patched it out because it didn't > start up otherwise. Maybe someone can take a look and see what I'm missing? > > Thanks...