On Sat, November 4, 2017 7:54 pm, Jeremie Courreges-Anglas wrote:
>
> Hi Tim,
>
> On Sat, Nov 04 2017, "trondd" <tro...@kagu-tsuchi.com> wrote:
>> On Sat, November 4, 2017 3:13 pm, lan...@openbsd.org wrote:
>>> bulk build on sparc64-1.ports.openbsd.org
>>> started on  Sun Oct 29 13:36:33 MDT 2017
>>> finished at Sat Nov 4 13:13:13 MDT 2017
>>> lasted 06D16h36m
>>> done with kern.version=OpenBSD 6.2-current (GENERIC) #323: Sat Oct 28
>>> 21:27:53 MDT 2017
>>>
>>> http://build-failures.rhaalovely.net//sparc64/2017-10-29/games/cataclysm-dda.log
>>>
>>> new failures
>>> +failures/games/cataclysm-dda.log
>>>
>>
>> Cataclysm won't build with base gcc because of missing -std=c++11 which
>> is
>> what seems to be happening here.
>>
>> I chose to configure the build for clang over gcc out of ports.
>>
>> Is there a quick flag to disable this on non-clang archs?  Would anyone
>> think I should make this work on gcc archs?  Still wouldn't mean it will
>> compile and run and I can't test it.
>
> I think that everybody should make an effort to support stuff on all
> archs*.  The transition to clang makes this a bit worse than before, but
> people forget that they can test both clang and base gcc on their fast
> amd64 machine.
>
> So nope, you can build it, and you can test it. ;)

Yes, I know I can test the different compilers, I already have.  I was
refering to your astrisk.  :)

Is 'COMPILER= gcc' the right way to fix this situation?  It builds with
base clang and devel/gcc/4.9.

Thanks.
Tim.

>
> * when it is doable, obviously; some ports are highly arch-dependent.
> --
> jca | PGP : 0x1524E7EE / 5135 92C1 AD36 5293 2BDF  DDCC 0DFA 74AE 1524
> E7EE
>


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