trondd <tro...@kagu-tsuchi.com> wrote: > Stuart Henderson <s...@spacehopper.org> wrote: > > > On 2017/09/15 19:44, tro...@kagu-tsuchi.com wrote: > > > > not built yet, but from a read through: > > > > commit log is the place for things like the 'original from' > > > > even though the GH_* magic now adds part of the hash, I'd be happier > > with DISTNAME=cataclysm-dda-2017.09.09 so that the filename matches > > the port version.. > > > > please move GH_* up with DISTNAME > > > > lua5.1 and the c++ libs should use the variables ${MODLUA_WANTLIB} > > and ${COMPILER_LIBCXX} - I'm surprised port-lib-depends-check didn't > > come up with the latter for you? > > > > WANTLIB goes immediately after PERMIT_* > > > > lua51 should probably be ${MODLUA_BIN}, but if it doesn't like the > > full path, something like ${MODLUA_DEP} > > > > you have WANTLIB hanging off gettext, so this should be LIB not RUN_DEPENDS > > > > DESCR looks like it has three possible alternatives of varying > > descriptiveness in? it seems like one of the three would be enough.. > > Cleaned up and reorganized. Other than portcheck and port-lib-depends-check > arguing over intl, they didn't report any other peoblems. They both report > clean now except for a python script used to convert tilesets whic I don't > thing is related to building/running. > > Tim.. >
Now with flavor. Added a no_x11 flavor to build the ncurses version. This is my first flavored port, so keep an eye out. :) Tim.
cdda-flav.tgz
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