> On Thu, Mar 10, 2016 at 05:58:05PM +0100, Karel Gardas wrote: > > On Thu, Mar 10, 2016 at 3:13 PM, Marc Espie <es...@nerim.net> wrote: > > > On Thu, Mar 10, 2016 at 11:53:56AM +0100, Karel Gardas wrote: > > >> This is a sign of not so correct network configuration. MICO is really > > >> picky about it so it should be able to resolve your host name/IP > > >> address. What's failing precisely in the assert above is that it's not > > >> able to get IP for your hostname. Can you confirm that this is the > > >> case? > > > > > > Nope. This is the only port in the tree that doesn't like it when you cut > > > network access during build (which proper build machines have started > > > doing > > > for a while now). > > > > This would be strange since I commonly build MICO w/o any internet > > connection. > > This is not what I'm talking about. I'm talking about explicitly blocking > the build user from any kind of network activity thru pf. > > > Indeed, it is, but I guess this was done for a good reason in the past > > and I would rather keep it this way. What I can certainly do for > > 2.3.14 release is to add some clear error message pointing to the > > incorrect network configuration. > > It's not an incorrect network configuration, actually. It's just no > resolving > some things on localhost. > > mico is the only port that wants this. Everything else works peachy. > > I've got a very paranoid setup on my build machines. > I just have: > block out quick proto {tcp,udp} from self user pbuild0 > > oh, and the build is chroot'd to a place that only knows about localhost. > > No other port in the trees ever tries to resolve `hostname` during build.
but then how does it download the egg...