> On Thu, Mar 10, 2016 at 05:58:05PM +0100, Karel Gardas wrote:
> > On Thu, Mar 10, 2016 at 3:13 PM, Marc Espie <es...@nerim.net> wrote:
> > > On Thu, Mar 10, 2016 at 11:53:56AM +0100, Karel Gardas wrote:
> > >> This is a sign of not so correct network configuration. MICO is really
> > >> picky about it so it should be able to resolve your host name/IP
> > >> address. What's failing precisely in the assert above is that it's not
> > >> able to get IP for your hostname. Can you confirm that this is the
> > >> case?
> > >
> > > Nope. This is the only port in the tree that doesn't like it when you cut
> > > network access during build (which proper build machines have started 
> > > doing
> > > for a while now).
> > 
> > This would be strange since I commonly build MICO w/o any internet 
> > connection.
> 
> This is not what I'm talking about. I'm talking about explicitly blocking
> the build user from any kind of network activity thru pf.
> 
> > Indeed, it is, but I guess this was done for a good reason in the past
> > and I would rather keep it this way. What I can certainly do for
> > 2.3.14 release is to add some clear error message pointing to the
> > incorrect network configuration.
> 
> It's not an incorrect network configuration, actually.   It's just no 
> resolving
> some things on localhost.
> 
> mico is the only port that wants this. Everything else works peachy.
> 
> I've got a very paranoid setup on my build machines.
> I just have:
> block out quick proto {tcp,udp} from self user pbuild0
> 
> oh, and the build is chroot'd to a place that only knows about localhost.
> 
> No other port in the trees ever tries to resolve `hostname` during build.

but then how does it download the egg...

Reply via email to