On Sun, Feb 14, 2016 at 10:43:30AM +0100, Matthieu Herrb wrote:
> 
> The question is should I commit this now and let you or other people with
> alphas tweak it to get a libGL & friends available for 5.9 or do we
> postpone that after 5.9 ?

It all depends if we want to 'exercise the toolchain' more and build more
libGL-related packages/games/x11 things (which are by definition useless
without X server) - i doubt anyone runs gl games over ssh on alpha (or
runs anything on alpha).
Put it the other way, what could get more broken than it is now if you
commit it ?
Personally i stopped triaging/looking at alpha build failures, since 90%
relate to that. Maybe there are 'real' different failures due to other
gcc/toolchain issues. If they're worth fixing is a different topic :)

Landry

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