Ryan Freeman writes:
> tested on amd64, seems to run fine, though i do get a segfault
> on exit.  there seems to be quite an influx of programs, games
> in particular, that segfault on exit.  
> 
> (gdb) run
> Starting program: /usr/local/bin/quadrupleback
> seed = 1373393536
> ms-per-frame = 55
> 
> Program received signal SIGSEGV, Segmentation fault.
> 0x000017eb54ead390 in ?? ()
> (gdb) bt
> #0  0x000017eb54ead390 in ?? ()
> #1  0x000017eb60da1147 in __cxa_finalize (dso=0x0)
>     at /usr/src/lib/libc/stdlib/atexit.c:147
> #2  0x000017eb60d8a52a in exit (status=0) at /usr/src/lib/libc/stdlib/exit.c:
> 57
> #3  0x000017e953706078 in ?? () from /usr/local/bin/quadrupleback
> #4  0x0000000000000001 in ?? ()
> #5  0x00007f7ffffd7090 in ?? ()
> #6  0x0000000000000000 in ?? ()

This backtrace is not very useful without debugging symbols. Can you rebuild
with DEBUG=-g and then provide a backtrace? I don't get any segfault on exit.

Thanks for testing.

--
Anthony J. Bentley

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