On Sat, April 13, 2013 01:46, Ryan Freeman wrote:
> On Fri, Apr 12, 2013 at 05:40:57PM +1000, Jonathan Gray wrote:
>> On Fri, Apr 12, 2013 at 03:37:28PM +1000, Jonathan Gray wrote:
>> > Red Eclipse is a single-player and multi-player first-person
>> > ego-shooter, built as a total conversion of Cube Engine 2,
>> > which lends itself toward a balanced gameplay, completely at
>> > the control of map makers, while maintaining a general theme
>> > of agility in a variety of environments.
>> >
>> > The port is marked as amd64/i386 only for now as it makes
>> > heavy use of OpenGL and hasn't been tested on macppc.
>>
>> updated with some suggestions from ajacoutot@
>
> tested on i386 (r500 running as r300) and amd64 (r600).
> Works on both, like sauerbraten it used to always crash on my i386
> laptop with the x1400 radeon but now works fine.
>
> Unlike sauerbraten, however, selecting online play from the menu
> crashes on both amd64 and i386 for me.
>
> again, OK rfreeman@ but would like to see if we can make the menu
> stop crashing for online play. I'd prefer to see it go in as its
> much more likely to get testing that way etc, but concede to any
> porter buffs that don't like that idea.
>
> -ryan
>
>
Works fine on amd64. And I have no problems with online play. On i386 I wasn't
so lucky with online.
One thing to fix - a .desktop file icon. At least it doesn't work in XFCE.
OK for me. I think we can fix online games in tree.