On 6 December 2012 07:44, Brad Smith <b...@comstyle.com> wrote:
> On Wed, Dec 05, 2012 at 06:36:27PM +0100, Mike Belopuhov wrote:
>> On 5 December 2012 02:25, Brad Smith <b...@comstyle.com> wrote:
>> > On Wed, Dec 05, 2012 at 01:46:43AM +0100, Mike Belopuhov wrote:
>> >> On 5 December 2012 01:40, Brad Smith <b...@comstyle.com> wrote:
>> >> >
>> >> > Although the build infrastructure allows for building
>> >> > both the Gtk+2 and Gtk+3 support the resulting package
>> >> > does not actually work properly trying to use both toolkits.
>> >> > So do what actually makes sense and just build with one
>> >> > of them. I have also improved the way plugins are handled.
>> >> >
>> >>
>> >> err, the whole point to bring deadbeef was not to use gtk3
>> >> with audacious.  i suggest not to convert deadbeef for this
>> >> update.  do it the next time.
>> >
>> > What do you mean by next time
>>
>> next time around if they will fix gtk3.
>>
>> >  If by that you mean next
>> > release what difference does it make?
>> >
>>
>> gtk3 apps don't work well in fvwm2.  menus get detached and
>> start floating around.  i've just tested you diff and it makes
>> deadbeef unusable.
>
> To make sure we're on the same page you mean by simply clicking
> on the menus at the top where it says File / Edit / View / Playback / Help
> and they "detach"?
>

yup. and besides gtk3 looks like crap. so would you be so kind
to stop wasting my time with this and use gtk2 for deadbeef for
the time being.

cheers

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