On Thu, October 28, 2010 04:35, Peter Hessler wrote: > On 2010 Oct 28 (Thu) at 00:17:15 +0400 (+0400), Kirill Bychkov wrote: > :On Wed, October 27, 2010 22:13, Antti Harri wrote: > :> On Tuesday 26 October 2010 01:53:17 Edd Barrett wrote: > :>> Also start a single play campaign: > :>> " > :>> intro sentance 1 > :>> intro sentance 2 > :>> ... > :>> " > :>> > :>> Seems wrong? > :> > :> You probably don't have $LANG set, am I correct? > : > :I think so. In this case ufoai is using default LANG=C. It tells about it on > :startup. > : > :BTW. How should it be dealt with? Tell users in README to set correct LANG or > :add LANG in ${PREFIX}/bin/ufo script? > : > > LANG=C is a valid LANG. In that case, it should default to the default > language (most commonly English).
It SHOULD, but it doesn't. It's ignoring .mo files with translations. Setting env LANG=en_EN makes it work. env LANG=ru_RU works too.