On Thu, October 28, 2010 04:35, Peter Hessler wrote:
> On 2010 Oct 28 (Thu) at 00:17:15 +0400 (+0400), Kirill Bychkov wrote:
> :On Wed, October 27, 2010 22:13, Antti Harri wrote:
> :> On Tuesday 26 October 2010 01:53:17 Edd Barrett wrote:
> :>> Also start a single play campaign:
> :>> "
> :>> intro sentance 1
> :>> intro sentance 2
> :>> ...
> :>> "
> :>>
> :>> Seems wrong?
> :>
> :> You probably don't have $LANG set, am I correct?
> :
> :I think so. In this case ufoai is using default LANG=C. It tells about it on
> :startup.
> :
> :BTW. How should it be dealt with? Tell users in README to set correct LANG or
> :add LANG in ${PREFIX}/bin/ufo script?
> :
>
> LANG=C is a valid LANG.  In that case, it should default to the default
> language (most commonly English).

It SHOULD, but it doesn't. It's ignoring .mo files with translations.
Setting env LANG=en_EN makes it work. env LANG=ru_RU works too.



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