On Sun, Aug 15, 2010 at 04:24:51PM +0200, Sebastian Reitenbach wrote: > Jolan Luff wrote: > >Here's a quick and dirty port of return to castle wolfenstein which > >was just open sourced a few days ago. It's i386 only right now due > >to the codebase. > > > >There's a few problems that I've noticed so far: > > > >- the game uses oss for sound but it doesn't work for some reason. > > seems to be related to either DSP_CAP_TRIGGER or DSP_CAP_MMAP.
sorry to hijack ... > ------- sound initialization ------- > ------------------------------------ > ----- Sound Info ----- > sound system is muted > 1 stereo > 30912 samples > 16 samplebits > 1 submission_chunk > 22050 speed > 0x8e332000 dma buffer not looked at the code, but this looks like quake startup messages. you can probably steal the sndio backend from games/quake. -- [email protected] SDF Public Access UNIX System - http://sdf.lonestar.org
