On Sun, Aug 15, 2010 at 04:24:51PM +0200, Sebastian Reitenbach wrote:
> Jolan Luff wrote:
> >Here's a quick and dirty port of return to castle wolfenstein which
> >was just open sourced a few days ago.  It's i386 only right now due
> >to the codebase.
> >
> >There's a few problems that I've noticed so far:
> >
> >- the game uses oss for sound but it doesn't work for some reason.
> >  seems to be related to either DSP_CAP_TRIGGER or DSP_CAP_MMAP.

sorry to hijack ...

> ------- sound initialization -------
> ------------------------------------
> ----- Sound Info -----
> sound system is muted
>     1 stereo
> 30912 samples
>    16 samplebits
>     1 submission_chunk
> 22050 speed
> 0x8e332000 dma buffer

not looked at the code, but this looks like quake startup messages.
you can probably steal the sndio backend from games/quake.

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