On Tue, Apr 20, 2010 at 12:44:39AM +0100, Federico G. Schwindt wrote:
> On Mon, Apr 19, 2010 at 07:15:19AM +0000, Jacob Meuser wrote:
> > On Mon, Mar 22, 2010 at 12:43:36AM +0000, Jacob Meuser wrote:
> > > On Sun, Mar 21, 2010 at 08:29:12PM +0000, Federico G. Schwindt wrote:
> > > > On Sun, Mar 21, 2010 at 10:31:34AM +0000, Jacob Meuser wrote:
> > > > > On Fri, Jan 15, 2010 at 03:08:01AM +0000, Jacob Meuser wrote:
> > > > > > is there any reason to not enable SDL sound always and get rid of 
> > > > > > the
> > > > > > flavor?  reading the commit messages leads me to believe sound 
> > > > > > doesn't
> > > > > > work in the non-flavored package.
> > > > > 
> > > > > no replies, so I guess there's no reason not to use SDL by default
> > > > > and disable audio(4)?
> > > > 
> > > >   if audio works fine with sdl, i don't see any reason not to.
> > > > 
> > > > > ok?
> > > > 
> > > >   untested but looks correct. one comment below:
> > > 
> > > I haven't tested it either, but, why would the SDL flavor exist if it
> > > doesn't work, and why would the commit messages say native audio
> > > doesn't work?
> > 
> > so, has anyone tested this yet?
> > 
> > > reading the SDL and audio(4) backends, I'm pretty sure SDL will not
> > > only work on more hardware, but is more "correct".  the audio(4)
> > > backend doesn't check what format is actually being used, but the
> > > SDL one does (and SDL does conversions, and since SDL already uses
> > > sndio(7), it can support pretty much everything via aucat).
> 
>   In principle it works. I've only tested it using the RSI demo and I've
> found some crashes but I doubt they're related to your diff. That said, I'd
> like to test it a bit more.

  I can reproduce the crashes without sdl, so I guess this is OK. I will see
if I can update the port later. FWIW, audio works without sdl as well.

  f.-

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