On Sun, Jan 03, 2010 at 11:19:58PM +0000, Jacob Meuser wrote:
> On Thu, Dec 17, 2009 at 11:21:00PM +0000, Jacob Meuser wrote:
> > 
> > in case anyone was curious of the current state.
> 
> an update was requested.  I plan to do a bulk build with an empty
> sys/audioio.h in the next week to see what I've missed, and to
> catch ports that still have an audio(4) backend enabled.

the bulk build did catch some others.  these ports still use audio(4).

audio/gqmpeg            mixer only
audio/tracker           patches sent to MAINTAINER
audio/xmms-fmradio      mixer only
comms/gmfsk             patches sent to ports@ (requires special hardware)
emulators/frodo
emulators/fuse          patches to use libao
emulators/snes9x        ported
emulators/uae           should probably just use SDL
emulators/xmame         ported, but crashes; something's broken
games/crossfire-client  patches sent to ports@ (we don't ship the sound files)
graphics/xanim
lang/squeak
net/bluetooth-tools     full-duplex; uses O_ASYNC & libevent signal handling
net/ices2               ported, but untested
net/ntp                 exposes device fd; ulaw; currently inaccurate wrt 
latency
sysutils/xstatbar       mixer
x11/emiclock
x11/kde/multimedia3     mpeglib, not sure if it's actually used or not
x11/rdesktop            patches to use libao sent to ports@

-- 
jake...@sdf.lonestar.org
SDF Public Access UNIX System - http://sdf.lonestar.org

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