On Sun, Jan 03, 2010 at 11:19:58PM +0000, Jacob Meuser wrote: > On Thu, Dec 17, 2009 at 11:21:00PM +0000, Jacob Meuser wrote: > > > > in case anyone was curious of the current state. > > an update was requested. I plan to do a bulk build with an empty > sys/audioio.h in the next week to see what I've missed, and to > catch ports that still have an audio(4) backend enabled.
the bulk build did catch some others. these ports still use audio(4). audio/gqmpeg mixer only audio/tracker patches sent to MAINTAINER audio/xmms-fmradio mixer only comms/gmfsk patches sent to ports@ (requires special hardware) emulators/frodo emulators/fuse patches to use libao emulators/snes9x ported emulators/uae should probably just use SDL emulators/xmame ported, but crashes; something's broken games/crossfire-client patches sent to ports@ (we don't ship the sound files) graphics/xanim lang/squeak net/bluetooth-tools full-duplex; uses O_ASYNC & libevent signal handling net/ices2 ported, but untested net/ntp exposes device fd; ulaw; currently inaccurate wrt latency sysutils/xstatbar mixer x11/emiclock x11/kde/multimedia3 mpeglib, not sure if it's actually used or not x11/rdesktop patches to use libao sent to ports@ -- jake...@sdf.lonestar.org SDF Public Access UNIX System - http://sdf.lonestar.org