On Sat, 2009-09-05 at 13:44 +0200, Simon Bertrang wrote: > I've spent a few minutes on it: > - converted to MULTI_PACKAGES
Cool, I wasn't sure then how to implement it as MULTI_PACKAGES, but now I know :D Thanks! > - adjusted spacing to current style > > Further i've tried to enable gtk too, but that doesn't seem to work > yet... enabling qt or wx (haven't looked close enough) breaks the build > though. The X11 builds don't seem to be stable yet (even upstream seems to run it on ncurses for now.) > Tested on amd64 with and without SSL and seems to work fine so far. > > The DESCRiptions and COMMENTs could be nicer i think... but at least it > avoids the FLAVOR game and thus saves overall/bulk package build time. Yeah, those needs a bit more work. Also, I've prepared in advance a port for the development version of WeeChat, which now builds using CMake, but still shares the same organization. I'll adapt the MULTI_PACKAGES work you did for it. -- Zak B. Elep -- 1486 7957 454D E529 E4F1 F75E 5787 B1FD FA53 851D I like the idea of 256 bits, though: 32 for the (Unicode) character leaves room for 224 Bucky bits, which ought to be enough for anyone. -- Roland Hutchinson, in alt.folklore.computers
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