On Tue, Sep 09, 2008 at 12:18:39AM +0100, Owain Ainsworth wrote: > On Mon, Sep 08, 2008 at 09:09:47PM +0300, Alexey Suslikov wrote: > > Hello [EMAIL PROTECTED] > > > > Following openarena thread on ports@, here is another brick in the wall. > > > > In a surprise email from Raven Software employee James Monroe, > > James "Quasar" Haley of Team Eternity has been notified that the > > source code for Heretic and Hexen has been re-released under the > > GNU General Public License, and is now available from Sourceforge. > > > > Read more http://sourceforge.net/forum/forum.php?forum_id=864305 > > Or someone could just port ZDoom which has had support for these two > (and Doom, Doom 2, Final Doom and Strife) for quite a while... Better > yet, GZoom which includes an OpenGL renderer.
that is kindof on my todo list but far from my capabilities; porting would involve ripping out FMOD and creating at least an SDL_mixer interface as FMOD is not portable outside platforms they provide binary libraries to link to :( on a side note; zdoom linux binary works fine, if you're interested in the silly things i'm doing i have a semi-regularly updated todo list here: http://ryan.slipgate.org/openbsd/todo.txt as well as some (almost?) completed ports. i should probably get them sent in so at least people can review and tell me what i've missed. http://ryan.slipgate.org/openbsd/ports/ -ryan