On Tue, Sep 09, 2008 at 12:18:39AM +0100, Owain Ainsworth wrote:
> On Mon, Sep 08, 2008 at 09:09:47PM +0300, Alexey Suslikov wrote:
> > Hello [EMAIL PROTECTED]
> > 
> > Following openarena thread on ports@, here is another brick in the wall.
> > 
> > In a surprise email from Raven Software employee James Monroe,
> > James "Quasar" Haley of Team Eternity has been notified that the
> > source code for Heretic and Hexen has been re-released under the
> > GNU General Public License, and is now available from Sourceforge.
> > 
> > Read more http://sourceforge.net/forum/forum.php?forum_id=864305
> 
> Or someone could just port ZDoom which has had support for these two
> (and Doom, Doom 2, Final Doom and Strife) for quite a while... Better
> yet, GZoom which includes an OpenGL renderer.

that is kindof on my todo list but far from my capabilities; porting would
involve ripping out FMOD and creating at least an SDL_mixer interface as FMOD
is not portable outside platforms they provide binary libraries to link to :(

on a side note; zdoom linux binary works fine, if you're interested in the
silly things i'm doing i have a semi-regularly updated todo list here:
http://ryan.slipgate.org/openbsd/todo.txt

as well as some (almost?) completed ports. i should probably get them sent in so
at least people can review and tell me what i've missed.

http://ryan.slipgate.org/openbsd/ports/

-ryan

Reply via email to