> Attached is a port of the AlephOne game engine, and the data files for 
> Marathon 1, 2, and Infinity.  The data files are split out into each 
> scenario, with an optional MULTI_PACKAGE for the hires graphics and 
> sounds.
> 
> To play: install AlephOne and one of the data sets, then cd to that dir 
> (e.g. ${LOCALBASE}/share/alephone/marathon2/), and run `alephone`.
> 
> Also available from http://theapt.org/openbsd/ports/alephone.tgz
> 
> Tested on amd64 and i386, but should also work on macppc.  Please test 
> and commit.

Unless this has changes significantly since the last version peter gave
out, then i've tested this (with dri) on i386 with a r400 card. It works
fine apart from the fact that in GL mode set to fullscreen i get a blank
screen (This is reckon is a dri bug on my part).

I can't comment on the port, though.


-0-
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.. and furthermore ... I don't like your trousers.

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