Thank's for the info! What will probably happen is, I'll poke away at it over the next month or so, as curiosity motivates me, or I'll get somebody to help me with it. We'll see how far I get. Logically, with enough pokes, I'll figure it out :-)
On Mon, May 19, 2025 at 1:17 AM Daniel Dickman <didick...@gmail.com> wrote: > I’d like to see it revived as well but it’s probably not the easiest port > to fix. I took a quick peek at the 4.x series which complained about > freetype not being compiled with brotli. I gave up after that… > > > On May 18, 2025, at 6:15 PM, Michael Jensen <mikethe1wheel...@gmail.com> > wrote: > > > > > > Greetings all. > > > > The OpenBSD Blender port is currently marked as broken. [I have just > posted about it on DaemonForums] If there is somebody currently working on > it and it's expected to be fixed in a few weeks, then I'll probably just > sit tight. Otherwise, launching into learning how to fix it myself becomes > something to consider. > > > > Sincerely, > > Michael. :-) >