On Fri, Sep 21, 2007 at 01:29:37AM +0000, Jacob Meuser wrote: > On Thu, Sep 20, 2007 at 04:44:05PM -0700, Ryan Freeman wrote: > > On Thu, Sep 20, 2007 at 07:10:55PM +0200, Stefan Sperling wrote: > > > On Wed, Sep 19, 2007 at 07:43:05PM -0700, Mike Swanson wrote: > > > > Hi, > > > > > > > > I've noticed ZSNES hasn't been updated in years, but I don't really > > > > know how > > > > to update it myself (I've tried, but it always fails at compiling at > > > > various > > > > ports; knowing emulator authors, it's probably filled with Windows > > > > and/or > > > > Linux-specific code anyway). I'm CCing this to both the official > > > > maintainer > > > > and the mailing list because I don't know if he's even still around > > > > anymore. > > > > Usual improvements are expected, increased compatibility, more > > > > features, etc > > > > > > Here you go. > > > > > > Sound is quite choppy on my notebook, but it's only a 700Mhz PIII. > > > > sound hasn't worked properly since the big audio improvements made about a > > month ago including the sdl patch to improve audio, for me. While the audio > > improvements did cure a few applications/games suffering from sound latency > > issues, zsnes has worsened. I shall try the libao option and see if that > > helps. > > > > Unfortunately I completely forgot about this until I saw this email saying > > sound is choppy. this was the same on both the ports ver and a generic > > compiled > > tarball of 1.51 i tested to see if it would help awhile back, currently > > running > > -current from Sept 13th GENERIC. regards, > > > > -ryan > > > > hmmm, "Street Fighter II" is working nicely for me with a default > install of zsnes. CPU is 1.84 GHz Athlon, soundcard is SoundBlaster > Live!. > > there is some strangeness in the zsnes audio code. it intentionally > uses a different audio buffer size than SDL reports. why, I don't > know. this could potentially be a problem with certain hardware. > > I also see zsnes using almost all available CPU. > > what CPU and soundcard are you using? >
i kinda figured it would be more related to zsnes code than openbsd, since it is the only offending application, but as i am no programmer i am of little use when it comes to investigating. what I can provide is my soundcard: auich0 at pci0 dev 31 function 5 "Intel 82801CA/CAM AC97" rev 0x02: irq 11, ICH3 AC97 audio0 at auich0 auich0: measured ac97 link rate at 47999 Hz, will use 48000 Hz and my cpu: cpu0: Intel(R) Pentium(R) III Mobile CPU 1133MHz ("GenuineIntel" 686-class) 1.14 GHz cpu0: FPU,V86,DE,PSE,TSC,MSR,PAE,MCE,CX8,SEP,MTRR,PGE,MCA,CMOV,PAT,PSE36,MMX,FXSR,SSE -ryan