Hi ports@, here is a WIP port of the OpenXRay game engine, used by the S.T.A.L.K.E.R. series of games.
WWW: https://github.com/OpenXRay/xray-16 The linking step requires large amounts of RAM, so before compiling, make sure you have your limits set: $ ulimit -d $(ulimit -Hd) 4GB of RAM are not enough, but 16GB work fine. If you want to start the game, you'll have to own a copy of S.T.A.L.K.E.R Call of Pripyat or Clear Sky, and you'll have to follow these steps, after installing: https://github.com/OpenXRay/xray-16/wiki/%5BEN%5D-How-to-build-and-setup-on-Linux#game-resources At last, run the game with `xr_3da`. On the first start it may crash while compiling shaders. Just re-run and it has probably fixed itself. Any testing and feedback is very appreciated, especially on how to simplify the pre-configure step.
openxray.tgz
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