On Fri, Aug 16, 2024 at 10:20:22PM GMT, k...@openbsd.org wrote: > Build failures: 82
> http://build-failures.rhaalovely.net/sparc64/2024-08-14/emulators/snes9x.log People agree that attempting to build and run snes9x in sparc64 is pointless and wasteful. Only build in arches supported by base-clang. Thanks sthen and tb for explanations and solution. Lucas diff refs/heads/master 4d2915709bdf2ba9fcca618cc7ddffd3e9470fdd commit - bf83282067cc3c3a3f9968156b0b9b597ebd73c2 commit + 4d2915709bdf2ba9fcca618cc7ddffd3e9470fdd blob - 2186e3b056142c97b59fa8d7419055e1d6eb1e4d blob + a7c60474cd0054391ee59ea54375d222d29aca92 --- emulators/snes9x/Makefile +++ emulators/snes9x/Makefile @@ -5,7 +5,7 @@ BROKEN-hppa = ICE/failure on filter/hq2x.cpp GH_ACCOUNT = snes9xgit GH_PROJECT = snes9x GH_TAGNAME = 1.63 -REVISION = 0 +REVISION = 1 CATEGORIES = emulators games @@ -42,7 +42,7 @@ MODULES += devel/cmake \ textproc/intltool # C++17 -COMPILER = base-clang ports-gcc +COMPILER = base-clang CONFIGURE_ARGS += -DCMAKE_INSTALL_PREFIX="${PREFIX}" \ -DCMAKE_INSTALL_DATAROOTDIR="share" \