On Fri, Aug 16, 2024 at 10:20:22PM GMT, k...@openbsd.org wrote:
> Build failures: 82

> http://build-failures.rhaalovely.net/sparc64/2024-08-14/emulators/snes9x.log

People agree that attempting to build and run snes9x in sparc64 is
pointless and wasteful. Only build in arches supported by base-clang.
Thanks sthen and tb for explanations and solution.

        Lucas


diff refs/heads/master 4d2915709bdf2ba9fcca618cc7ddffd3e9470fdd
commit - bf83282067cc3c3a3f9968156b0b9b597ebd73c2
commit + 4d2915709bdf2ba9fcca618cc7ddffd3e9470fdd
blob - 2186e3b056142c97b59fa8d7419055e1d6eb1e4d
blob + a7c60474cd0054391ee59ea54375d222d29aca92
--- emulators/snes9x/Makefile
+++ emulators/snes9x/Makefile
@@ -5,7 +5,7 @@ BROKEN-hppa =   ICE/failure on filter/hq2x.cpp
 GH_ACCOUNT =   snes9xgit
 GH_PROJECT =   snes9x
 GH_TAGNAME =   1.63
-REVISION =     0
+REVISION =     1
 
 CATEGORIES =   emulators games
 
@@ -42,7 +42,7 @@ MODULES +=    devel/cmake \
                textproc/intltool
 
 # C++17
-COMPILER =     base-clang ports-gcc
+COMPILER =     base-clang
 
 CONFIGURE_ARGS +=      -DCMAKE_INSTALL_PREFIX="${PREFIX}" \
                        -DCMAKE_INSTALL_DATAROOTDIR="share" \

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