On Mon, Jul 22, 2024 at 11:27:42AM GMT, Stuart Henderson wrote: > On 2024/07/09 21:47, Lucas Gabriel Vuotto wrote: > > Hey ports@, > > > > Freshly out of the oven, here is an update for snes9x to its latest > > version. > > Build fails on i386, and probably all ILP32 arches. > > /pobj/snes9x-1.63/snes9x-1.63/gtk/src/gtk_display_driver_vulkan.cpp:69:54: > error: assigning to > 'VkDescriptorPool' (aka 'unsigned long long') from incompatible type > 'vk::DescriptorPool' > init_info.DescriptorPool = imgui_descriptor_pool.get(); > ~~~~~~~~~~~~~~~~~~~~~~^~~~~ > /pobj/snes9x-1.63/snes9x-1.63/gtk/src/gtk_display_driver_vulkan.cpp:74:5: > error: no matching function for call > to 'ImGui_ImplVulkan_Init' > ImGui_ImplVulkan_Init(&init_info, > context->swapchain->get_render_pass()); > ^~~~~~~~~~~~~~~~~~~~~ > > /pobj/snes9x-1.63/snes9x-1.63/gtk/../external/imgui/imgui_impl_vulkan.h:67:29: > note: candidate function not > viable: no known conversion from 'vk::RenderPass' to 'VkRenderPass' (aka > 'unsigned long long') for 2nd argument > IMGUI_IMPL_API bool ImGui_ImplVulkan_Init(ImGui_ImplVulkan_InitInfo* > info, VkRenderPass render_pass); > ^ > 2 errors generated. > ninja: build stopped: subcommand failed.
Hi Stuart, This patch makes it build in a vmd-backed i386, meaning that I only compile-tested it. I do have a macppc laying around and I'll try giving it a shot in there, but that will take me some more time. amd64 still builds and runs. I'm attempting to upstream the patch at [0]. I don't know if I should reference the PR in the patch message. If that's the case, feel free to edit it before commiting. [0]: https://github.com/snes9xgit/snes9x/pull/940 Lucas diff 776d4c09005a00012fddb385579422d478fecedd 4c7d93f92c47400c01860a76c61d8ec47c7ba890 commit - 776d4c09005a00012fddb385579422d478fecedd commit + 4c7d93f92c47400c01860a76c61d8ec47c7ba890 blob - 8deaf932393ae14037dd58cd5102cc6717529fa6 blob + 2186e3b056142c97b59fa8d7419055e1d6eb1e4d --- emulators/snes9x/Makefile +++ emulators/snes9x/Makefile @@ -5,6 +5,7 @@ BROKEN-hppa = ICE/failure on filter/hq2x.cpp GH_ACCOUNT = snes9xgit GH_PROJECT = snes9x GH_TAGNAME = 1.63 +REVISION = 0 CATEGORIES = emulators games blob - /dev/null blob + dbc18180095569cba00697094054cf14926d2429 (mode 644) --- /dev/null +++ emulators/snes9x/patches/patch-gtk_src_gtk_display_driver_vulkan_cpp @@ -0,0 +1,21 @@ +Fix build in ILP32. See +https://github.com/KhronosGroup/Vulkan-Hpp#cc-interop-for-handles for details. + +Index: gtk/src/gtk_display_driver_vulkan.cpp +--- gtk/src/gtk_display_driver_vulkan.cpp.orig ++++ gtk/src/gtk_display_driver_vulkan.cpp +@@ -66,12 +66,12 @@ bool S9xVulkanDisplayDriver::init_imgui() + init_info.Device = context->device;; + init_info.QueueFamily = context->graphics_queue_family_index; + init_info.Queue = context->queue; +- init_info.DescriptorPool = imgui_descriptor_pool.get(); ++ init_info.DescriptorPool = static_cast<VkDescriptorPool>(imgui_descriptor_pool.get()); + init_info.Subpass = 0; + init_info.MinImageCount = context->swapchain->get_num_frames(); + init_info.ImageCount = context->swapchain->get_num_frames(); + init_info.MSAASamples = VK_SAMPLE_COUNT_1_BIT; +- ImGui_ImplVulkan_Init(&init_info, context->swapchain->get_render_pass()); ++ ImGui_ImplVulkan_Init(&init_info, static_cast<VkRenderPass>(context->swapchain->get_render_pass())); + + auto cmd = context->begin_cmd_buffer(); + ImGui_ImplVulkan_CreateFontsTexture(cmd);