Hi, similiar to the fix of graphics/inkscape, this fixes the build with poppler-24.03.0.
ok? Ciao, Kili Index: patches/patch-src_extension_internal_pdfinput_svg-builder_cpp =================================================================== RCS file: patches/patch-src_extension_internal_pdfinput_svg-builder_cpp diff -N patches/patch-src_extension_internal_pdfinput_svg-builder_cpp --- /dev/null 1 Jan 1970 00:00:00 -0000 +++ patches/patch-src_extension_internal_pdfinput_svg-builder_cpp 17 Mar 2024 19:39:49 -0000 @@ -0,0 +1,38 @@ +Fix build with poppler-24.03. + +From https://gitlab.com/inkscape/inkscape/-/merge_requests/6209/diffs +(without any preprocessor conditionals) + +Index: src/extension/internal/pdfinput/svg-builder.cpp +--- src/extension/internal/pdfinput/svg-builder.cpp.orig ++++ src/extension/internal/pdfinput/svg-builder.cpp +@@ -1158,9 +1158,9 @@ static bool svgGetShadingColor(GfxShading *shading, do + #define INT_EPSILON 8 + bool SvgBuilder::_addGradientStops(Inkscape::XML::Node *gradient, GfxShading *shading, + _POPPLER_CONST Function *func) { +- int type = func->getType(); ++ auto type = func->getType(); + auto space = shading->getColorSpace(); +- if ( type == 0 || type == 2 ) { // Sampled or exponential function ++ if ( type == Function::Type::Sampled || type == Function::Type::Exponential ) { // Sampled or exponential function + GfxColor stop1, stop2; + if (!svgGetShadingColor(shading, 0.0, &stop1) || !svgGetShadingColor(shading, 1.0, &stop2)) { + return false; +@@ -1168,7 +1168,7 @@ bool SvgBuilder::_addGradientStops(Inkscape::XML::Node + _addStopToGradient(gradient, 0.0, &stop1, space, 1.0); + _addStopToGradient(gradient, 1.0, &stop2, space, 1.0); + } +- } else if ( type == 3 ) { // Stitching ++ } else if ( type == Function::Type::Stitching ) { // Stitching + auto stitchingFunc = static_cast<_POPPLER_CONST StitchingFunction*>(func); + const double *bounds = stitchingFunc->getBounds(); + const double *encode = stitchingFunc->getEncode(); +@@ -1183,7 +1183,7 @@ bool SvgBuilder::_addGradientStops(Inkscape::XML::Node + for ( int i = 0 ; i < num_funcs ; i++ ) { + svgGetShadingColor(shading, bounds[i + 1], &color); + // Add stops +- if (stitchingFunc->getFunc(i)->getType() == 2) { // process exponential fxn ++ if (stitchingFunc->getFunc(i)->getType() == Function::Type::Exponential) { // process exponential fxn + double expE = (static_cast<_POPPLER_CONST ExponentialFunction*>(stitchingFunc->getFunc(i)))->getE(); + if (expE > 1.0) { + expE = (bounds[i + 1] - bounds[i])/expE; // approximate exponential as a single straight line at x=1