Hey ports@ w//ckies, If it wasn't clear enough already, I love these games. Given that (in theory) OpenBSD/macppc has 3D-Acceleration on the r128(4) driver, it would be wonderful to run this on an era-accurate PPC iMac.
TL;DR: I want to import my port of CroMagRally, which is yet another Pangea Software title originally for the PPC macs. I think it's been three I've submitted now... :) the 3.0.0 GH_RELASE has a bug with byteswapping terrain textures, so i just pointed this port against the latest commit hash. unsure if I can still refer to this as "3.0.0", thoughts? As normal, I did some patchwork to allow the binary to be ran from anywhere so core files can be properly dumped again. (referencing Omar's patch of Nanosaur2) Attached is the port, OK to import? -- ---- -iz
cromagrally-3.0.0.tgz
Description: application/compressed-tar