On 2023/09/25 20:59:10 +0100, Stuart Henderson <s...@spacehopper.org> wrote:
> You can just not use FLAVORs at all, just change build options depending on 
> the arch. It's simpler but the downside is that you can't then directly 
> test packaging the non-mono version on amd64 without changing the port.

Yeah.  point taken.  I'll drop the pseudo-flavor and just use
PROPERTIES:Mmono to optionally do stuff in the do-* targets.  luckily
godot 3.x should not receive big updates (the focus is on the 4.x
version) so I won't need to test without mono often.

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