On 2023/09/25 20:59:10 +0100, Stuart Henderson <s...@spacehopper.org> wrote: > You can just not use FLAVORs at all, just change build options depending on > the arch. It's simpler but the downside is that you can't then directly > test packaging the non-mono version on amd64 without changing the port.
Yeah. point taken. I'll drop the pseudo-flavor and just use PROPERTIES:Mmono to optionally do stuff in the do-* targets. luckily godot 3.x should not receive big updates (the focus is on the 4.x version) so I won't need to test without mono often.