Kirill Bychkov writes: > Attached is a port of VCMI-1.3.1, an open source Heroes > of Might and Magic III engine. > Played some campaigns and scenarios.
Cool, this works with my GOG copy. Some comments: - The patches against included minizip are unnecessary since the port uses system minizip. - The second hunk of patch-lib_Interprocess.h seems unintentional. The first hunk also doesn't appear to be needed either? - Is -DUSE_FILE32API another leftover that can be removed? - CXXFLAGS=-I${X11BASE}/include can be rolled into CMAKE_CXX_FLAGS. - It takes a long time to compile, so debug packages should be enabled, imo. - Can this use GH_* instead of a self-hosted distfile, so portroach can catch updates? - Looks like 1.3.2 was released this morning.