Latest release of SDL2, describes as stable bugfix release. No library
symbol changes. By method of random sampling, tested a few consumers in
the ports tree and no build or runtime issues which is as expected.

ok?
planning to commit this in a few days if I don't hear anything back

Release Notes [1]:

This is a stable bugfix release, with the following changes:

- Added a gamepad mapping for the G-Shark GS-GP702
- Fixed touchpad events for the Razer Wolverine V2 Pro in PS5 mode
- Fixed getting key events from TV remotes on Android
- Updated to Android minSdkVersion 19 and targetSdkVersion 34 to meet Google
  Play Store requirements


[1] https://github.com/libsdl-org/SDL/releases/tag/release-2.28.3
? CHECK_SYM
Index: Makefile
===================================================================
RCS file: /cvs/ports/devel/sdl2/Makefile,v
retrieving revision 1.48
diff -u -p -r1.48 Makefile
--- Makefile    10 Aug 2023 01:21:51 -0000      1.48
+++ Makefile    2 Sep 2023 10:46:50 -0000
@@ -1,6 +1,6 @@
 COMMENT=       cross-platform multimedia library
 
-V=             2.28.2
+V=             2.28.3
 DISTNAME=      SDL2-${V}
 PKGNAME=       sdl2-${V}
 CATEGORIES=    devel
Index: distinfo
===================================================================
RCS file: /cvs/ports/devel/sdl2/distinfo,v
retrieving revision 1.19
diff -u -p -r1.19 distinfo
--- distinfo    10 Aug 2023 01:21:51 -0000      1.19
+++ distinfo    2 Sep 2023 10:46:50 -0000
@@ -1,2 +1,2 @@
-SHA256 (SDL2-2.28.2.tar.gz) = ZLEQL6Igk1FbAu8z3Yc53uG6V+nbumoJKUK4u+0aHF4=
-SIZE (SDL2-2.28.2.tar.gz) = 7341117
+SHA256 (SDL2-2.28.3.tar.gz) = esuGeWUnAaJQTXNOK6dUPsGoPjEEmN3SL9RL+WXrVRg=
+SIZE (SDL2-2.28.3.tar.gz) = 7340914

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