Latest release of SDL2, describes as stable bugfix release. No library symbol changes. By method of random sampling, tested a few consumers in the ports tree and no build or runtime issues which is as expected.
ok? planning to commit this in a few days if I don't hear anything back Release Notes [1]: This is a stable bugfix release, with the following changes: - Added a gamepad mapping for the G-Shark GS-GP702 - Fixed touchpad events for the Razer Wolverine V2 Pro in PS5 mode - Fixed getting key events from TV remotes on Android - Updated to Android minSdkVersion 19 and targetSdkVersion 34 to meet Google Play Store requirements [1] https://github.com/libsdl-org/SDL/releases/tag/release-2.28.3
? CHECK_SYM Index: Makefile =================================================================== RCS file: /cvs/ports/devel/sdl2/Makefile,v retrieving revision 1.48 diff -u -p -r1.48 Makefile --- Makefile 10 Aug 2023 01:21:51 -0000 1.48 +++ Makefile 2 Sep 2023 10:46:50 -0000 @@ -1,6 +1,6 @@ COMMENT= cross-platform multimedia library -V= 2.28.2 +V= 2.28.3 DISTNAME= SDL2-${V} PKGNAME= sdl2-${V} CATEGORIES= devel Index: distinfo =================================================================== RCS file: /cvs/ports/devel/sdl2/distinfo,v retrieving revision 1.19 diff -u -p -r1.19 distinfo --- distinfo 10 Aug 2023 01:21:51 -0000 1.19 +++ distinfo 2 Sep 2023 10:46:50 -0000 @@ -1,2 +1,2 @@ -SHA256 (SDL2-2.28.2.tar.gz) = ZLEQL6Igk1FbAu8z3Yc53uG6V+nbumoJKUK4u+0aHF4= -SIZE (SDL2-2.28.2.tar.gz) = 7341117 +SHA256 (SDL2-2.28.3.tar.gz) = esuGeWUnAaJQTXNOK6dUPsGoPjEEmN3SL9RL+WXrVRg= +SIZE (SDL2-2.28.3.tar.gz) = 7340914