On Thu, Aug 17, 2023 at 02:08:09PM -0700, Ryan Freeman wrote:
> On Thu, Aug 17, 2023 at 03:24:38PM -0400, Thomas Frohwein wrote:
> > On Thu, Aug 17, 2023 at 11:18:29AM -0700, Ryan Freeman wrote:
> > 
> > [...]
> > 
> > > Bubbling this one back up, I'd love to see it go in.  I've went ahead and
> > > taken MAINTAINER anyway, adjusted HOMEPAGE to https://crispy-doom.org/ as
> > > it has a real website since some time.
> > > 
> > > portcheck,port-lib-depends-check,lib-depends-check all seem to pass and 
> > > the
> > > games still play good on -current on my amd64 laptop.
> > > 
> > > Hoping this one gets an OK and a friendly committer can get it in before
> > > ports lock. :-)  Thanks!
> > > 
> > > -Ryan
> > 
> > -  $ crispy-hexen -iwad hexen.wad
> > 
> > Is there a problem with crispy-hexen? It's still in the PLIST, but this
> > line removes it from the README.
> > 
> 
> Nope, no issue.  That must be from when I synced it with the chocolate-doom
> pkg/README.  I would have to guess I decided that listing just a couple
> examples was sufficient rather than listing an example for every game.
> Hexen also AFAIK only ever had hexen.wad, whereas heretic and doom versions
> may have had either doom1.wad or heretic1.wad for shareware vs full game.
> 
> https://doomwiki.org/wiki/HEXEN.WAD
> 
> IWADs installed in ${PREFIX}/share/doom (all games) also automatically get
> used, the remark about multiple IWADs is mostly for the games that had
> multiple options.  For Doom, both crispy-doom and chocolate-doom err to
> choosing doom2.wad first, whereas you might want to use -iwad to specify
> doom.wad, plutonia.wad, or tnt.wad.
> 
> There could be a case for showing an example for Strife, as strife0.wad is
> shareware and strife1.wad/voices.wad is from full version.
> 
> What do you think?

I don't think that's necessary. This is already a very detailed README
(which is great!).

> Thanks for the feedback!
> -Ryan

I just tested it with:

$ $ crispy-doom freedoom1.wad

and that also worked. As this is the easiest to install doom, add it to
the README?

Either way, this is ok thfr@. If there's another developer ok, I can go
ahead and commit this.

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