On Thu, Aug 17, 2023 at 02:08:09PM -0700, Ryan Freeman wrote: > On Thu, Aug 17, 2023 at 03:24:38PM -0400, Thomas Frohwein wrote: > > On Thu, Aug 17, 2023 at 11:18:29AM -0700, Ryan Freeman wrote: > > > > [...] > > > > > Bubbling this one back up, I'd love to see it go in. I've went ahead and > > > taken MAINTAINER anyway, adjusted HOMEPAGE to https://crispy-doom.org/ as > > > it has a real website since some time. > > > > > > portcheck,port-lib-depends-check,lib-depends-check all seem to pass and > > > the > > > games still play good on -current on my amd64 laptop. > > > > > > Hoping this one gets an OK and a friendly committer can get it in before > > > ports lock. :-) Thanks! > > > > > > -Ryan > > > > - $ crispy-hexen -iwad hexen.wad > > > > Is there a problem with crispy-hexen? It's still in the PLIST, but this > > line removes it from the README. > > > > Nope, no issue. That must be from when I synced it with the chocolate-doom > pkg/README. I would have to guess I decided that listing just a couple > examples was sufficient rather than listing an example for every game. > Hexen also AFAIK only ever had hexen.wad, whereas heretic and doom versions > may have had either doom1.wad or heretic1.wad for shareware vs full game. > > https://doomwiki.org/wiki/HEXEN.WAD > > IWADs installed in ${PREFIX}/share/doom (all games) also automatically get > used, the remark about multiple IWADs is mostly for the games that had > multiple options. For Doom, both crispy-doom and chocolate-doom err to > choosing doom2.wad first, whereas you might want to use -iwad to specify > doom.wad, plutonia.wad, or tnt.wad. > > There could be a case for showing an example for Strife, as strife0.wad is > shareware and strife1.wad/voices.wad is from full version. > > What do you think?
I don't think that's necessary. This is already a very detailed README (which is great!). > Thanks for the feedback! > -Ryan I just tested it with: $ $ crispy-doom freedoom1.wad and that also worked. As this is the easiest to install doom, add it to the README? Either way, this is ok thfr@. If there's another developer ok, I can go ahead and commit this.