Hi, I ported the game Sonic Robo Blast 2 to OpenBSD and also Game Music Emu library that is required for music in this game to work.
It would be nice if someone can test it. I've already run it successfully on 7.0-current and also another person tried it on i386 architecture. I was unsure about distribution of game assets, so i followed approach similar to other game ports: only game binary is distributed and user is supposed to download and install game assets by themselves. Anyway, all input is welcome! Regards, Leo.
srb2-2.2.9.tar.gz
Description: application/gzip
libgme-0.6.3.tar.gz
Description: application/gzip