Hello, % pkg_info pixelorama Information for inst:pixelorama-0.9
Comment: 2D sprite editor Description: Pixelorama is a 2D sprite editor made with the Godot Engine. It features several tools to draw and also an animation timeline with onion skinning, cel linking, motion drawing adn frame grouping with tags. Is able to import and export as PNG, GIF or spritesheets. Maintainer: Omar Polo <o...@omarpolo.com> WWW: https://orama-interactive.itch.io/pixelorama In theory we shouldn't need to fetch the precompiled pck file (think of it like a jar but for the Godot' gdscript vm) but our godot always opens an X11 window on startup so it isn't viable for building. (We could add a godot-tools flavor without GUI but would be overkill for now IMHO.) I used a temp variable _P_BASE (for "pixelorama base url") to shorten MASTER_SITES. I think I've seen other ports define _VARIABLES for internal usage, but I don't know if it's something that's better to avoid. Cheers, Omar Polo
pixelorama.tar.gz
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