Hello,

% pkg_info pixelorama
Information for inst:pixelorama-0.9

Comment:
2D sprite editor

Description:
Pixelorama is a 2D sprite editor made with the Godot Engine.  It
features several tools to draw and also an animation timeline with onion
skinning, cel linking, motion drawing adn frame grouping with tags.  Is
able to import and export as PNG, GIF or spritesheets.

Maintainer: Omar Polo <o...@omarpolo.com>

WWW: https://orama-interactive.itch.io/pixelorama



In theory we shouldn't need to fetch the precompiled pck file (think of
it like a jar but for the Godot' gdscript vm) but our godot always opens
an X11 window on startup so it isn't viable for building.  (We could add
a godot-tools flavor without GUI but would be overkill for now IMHO.)

I used a temp variable _P_BASE (for "pixelorama base url") to shorten
MASTER_SITES.  I think I've seen other ports define _VARIABLES for
internal usage, but I don't know if it's something that's better to
avoid.

Cheers,

Omar Polo

Attachment: pixelorama.tar.gz
Description: Binary data

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