> http://build-failures.rhaalovely.net/sparc64/2021-11-02/games/godot.log

for the same reason as it's broken on all 64 bit arches except aarm64
and amd64: embree doesn't support this arch.

(I'm starting to thinking of reverting the BROKEN-* and using a
ONLY_FOR_ARCH but anyway)

This should save some time on sparc64

Index: Makefile
===================================================================
RCS file: /home/cvs/ports/games/godot/Makefile,v
retrieving revision 1.28
diff -u -p -u -r1.28 Makefile
--- Makefile    29 Oct 2021 21:07:02 -0000      1.28
+++ Makefile    4 Nov 2021 07:14:57 -0000
@@ -4,6 +4,7 @@ BROKEN-powerpc =        fails at runtime, the U
 BROKEN-powerpc64 =     Unknown ISA
 BROKEN-riscv64 =       Unknown ISA
 BROKEN-mips64 =                Unknown ISA
+BROKEN-sparc64 =       Unknown ISA
 
 COMMENT =      2D and 3D game engine
 

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