> http://build-failures.rhaalovely.net/sparc64/2021-11-02/games/godot.log
for the same reason as it's broken on all 64 bit arches except aarm64 and amd64: embree doesn't support this arch. (I'm starting to thinking of reverting the BROKEN-* and using a ONLY_FOR_ARCH but anyway) This should save some time on sparc64 Index: Makefile =================================================================== RCS file: /home/cvs/ports/games/godot/Makefile,v retrieving revision 1.28 diff -u -p -u -r1.28 Makefile --- Makefile 29 Oct 2021 21:07:02 -0000 1.28 +++ Makefile 4 Nov 2021 07:14:57 -0000 @@ -4,6 +4,7 @@ BROKEN-powerpc = fails at runtime, the U BROKEN-powerpc64 = Unknown ISA BROKEN-riscv64 = Unknown ISA BROKEN-mips64 = Unknown ISA +BROKEN-sparc64 = Unknown ISA COMMENT = 2D and 3D game engine