Here is an update to SDL 2.0.16.

More testing and feedback welcome.


---------------------------------------------------------------------------
2.0.16:
---------------------------------------------------------------------------
General:
* Added SDL_FlashWindow() to get a user's attention
* Added SDL_GetAudioDeviceSpec() to get the preferred audio format of a device
* Added SDL_SetWindowAlwaysOnTop() to dynamically change the 
SDL_WINDOW_ALWAYS_ON_TOP flag for a window
* Added SDL_SetWindowKeyboardGrab() to support grabbing the keyboard 
independently of the mouse
* Added SDL_SoftStretchLinear() to do bilinear scaling between 32-bit software 
surfaces
* Added SDL_UpdateNVTexture() to update streaming NV12/21 textures
* Added SDL_GameControllerSendEffect() and SDL_JoystickSendEffect() to allow 
sending custom trigger effects to the DualSense controller
* Added SDL_GameControllerGetSensorDataRate() to get the sensor data rate for 
PlayStation and Nintendo Switch controllers
* Added support for the Amazon Luna game controller
* Added rumble support for the Google Stadia controller using the HIDAPI driver
* Added SDL_GameControllerType constants for the Amazon Luna and Google Stadia 
controllers
* Added analog rumble for Nintendo Switch Pro controllers using the HIDAPI 
driver
* Reduced CPU usage when using SDL_WaitEvent() and SDL_WaitEventTimeout()

Linux:
* Greatly improved Wayland support
* Added support for audio output and capture using Pipewire
* Added the hint SDL_HINT_AUDIO_INCLUDE_MONITORS to control whether PulseAudio 
recording should include monitor devices
* Added the hint SDL_HINT_AUDIO_DEVICE_STREAM_ROLE to describe the role of your 
application for audio control panels


Index: Makefile
===================================================================
RCS file: /home/cvs/ports/devel/sdl2/Makefile,v
retrieving revision 1.35
diff -u -p -u -p -r1.35 Makefile
--- Makefile    19 Jun 2021 20:37:52 -0000      1.35
+++ Makefile    11 Aug 2021 00:23:15 -0000
@@ -2,14 +2,13 @@
 
 COMMENT=       cross-platform multimedia library
 
-V=             2.0.14
+V=             2.0.16
 DISTNAME=      SDL2-${V}
 PKGNAME=       sdl2-${V}
-REVISION=      2
 CATEGORIES=    devel
 MASTER_SITES=  https://www.libsdl.org/release/
 
-SHARED_LIBS=   SDL2            0.9     # 0.12
+SHARED_LIBS=   SDL2            0.10    # 0.12
 
 HOMEPAGE=      https://www.libsdl.org/
 
Index: distinfo
===================================================================
RCS file: /home/cvs/ports/devel/sdl2/distinfo,v
retrieving revision 1.11
diff -u -p -u -p -r1.11 distinfo
--- distinfo    6 Jan 2021 22:32:08 -0000       1.11
+++ distinfo    10 Aug 2021 23:37:07 -0000
@@ -1,2 +1,2 @@
-SHA256 (SDL2-2.0.14.tar.gz) = 2CFbVxpYG+EzLSEG+ANvywPRKnC64B4g9CSXbSdUMrw=
-SIZE (SDL2-2.0.14.tar.gz) = 6089974
+SHA256 (SDL2-2.0.16.tar.gz) = Zb6f9gBANLWyzpkntaTbGBSTDxacSy2uCh5GlwdfKHs=
+SIZE (SDL2-2.0.16.tar.gz) = 7227262
Index: patches/patch-Makefile_in
===================================================================
RCS file: /home/cvs/ports/devel/sdl2/patches/patch-Makefile_in,v
retrieving revision 1.9
diff -u -p -u -p -r1.9 patch-Makefile_in
--- patches/patch-Makefile_in   6 Jan 2021 22:32:08 -0000       1.9
+++ patches/patch-Makefile_in   11 Aug 2021 00:18:47 -0000
@@ -3,7 +3,7 @@ $OpenBSD: patch-Makefile_in,v 1.9 2021/0
 Index: Makefile.in
 --- Makefile.in.orig
 +++ Makefile.in
-@@ -129,7 +129,7 @@ LT_AGE      = @LT_AGE@
+@@ -132,7 +132,7 @@ LT_AGE      = @LT_AGE@
  LT_CURRENT  = @LT_CURRENT@
  LT_RELEASE  = @LT_RELEASE@
  LT_REVISION = @LT_REVISION@
Index: patches/patch-sdl2-config_cmake_in
===================================================================
RCS file: /home/cvs/ports/devel/sdl2/patches/patch-sdl2-config_cmake_in,v
retrieving revision 1.2
diff -u -p -u -p -r1.2 patch-sdl2-config_cmake_in
--- patches/patch-sdl2-config_cmake_in  6 Jan 2021 22:32:08 -0000       1.2
+++ patches/patch-sdl2-config_cmake_in  11 Aug 2021 00:18:45 -0000
@@ -3,35 +3,76 @@ $OpenBSD: patch-sdl2-config_cmake_in,v 1
 Index: sdl2-config.cmake.in
 --- sdl2-config.cmake.in.orig
 +++ sdl2-config.cmake.in
-@@ -9,31 +9,3 @@ set(SDL2_LIBDIR "@libdir@")
- set(SDL2_INCLUDE_DIRS "@includedir@/SDL2")
+@@ -10,72 +10,3 @@ set(SDL2_LIBDIR "${libdir}")
+ set(SDL2_INCLUDE_DIRS "${includedir}/SDL2")
  set(SDL2_LIBRARIES "-L${SDL2_LIBDIR} @SDL_RLD_FLAGS@ @SDL_LIBS@")
  string(STRIP "${SDL2_LIBRARIES}" SDL2_LIBRARIES)
 -
 -if(NOT TARGET SDL2::SDL2)
+-  # provide SDL2::SDL2, SDL2::SDL2main and SDL2::SDL2-static targets, like 
SDL2Config.cmake does, for compatibility
+-
 -  # Remove -lSDL2 as that is handled by CMake, note the space at the end so 
it does not replace e.g. -lSDL2main
 -  # This may require "libdir" beeing set (from above)
 -  string(REPLACE "-lSDL2 " "" SDL2_EXTRA_LINK_FLAGS "@SDL_RLD_FLAGS@ 
@SDL_LIBS@ ")
+-  # also get rid of -lSDL2main, if you want to link against that use both 
SDL2::SDL2main and SDL2::SDL2 (in that order)
+-  # (SDL2Config.cmake has the same behavior)
+-  string(REPLACE "-lSDL2main" "" SDL2_EXTRA_LINK_FLAGS 
${SDL2_EXTRA_LINK_FLAGS})
 -  string(STRIP "${SDL2_EXTRA_LINK_FLAGS}" SDL2_EXTRA_LINK_FLAGS)
 -  string(REPLACE "-lSDL2 " "" SDL2_EXTRA_LINK_FLAGS_STATIC "@SDL_STATIC_LIBS@ 
")
 -  string(STRIP "${SDL2_EXTRA_LINK_FLAGS_STATIC}" SDL2_EXTRA_LINK_FLAGS_STATIC)
 -
+-if(WIN32 AND NOT MSVC)
+-  # MINGW needs very special handling, because the link order must be exactly 
-lmingw32 -lSDL2main -lSDL2
+-  # for it to work at all (and -mwindows somewhere); a normal SHARED IMPORTED 
or STATIC IMPORTED library always puts itself first
+-  # so handle this like a header-only lib and put everything in 
INTERFACE_LINK_LIBRARIES
+-
+-  add_library(SDL2::SDL2 INTERFACE IMPORTED)
+-  set_target_properties(SDL2::SDL2 PROPERTIES
+-    INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIRS}"
+-    INTERFACE_LINK_LIBRARIES "-L${SDL2_LIBDIR} -lSDL2")
+-
+-  add_library(SDL2::SDL2main INTERFACE IMPORTED)
+-  set_target_properties(SDL2::SDL2main PROPERTIES
+-    INTERFACE_LINK_LIBRARIES "-L${SDL2_LIBDIR} -lmingw32 -lSDL2main 
-mwindows")
+-
+-else() # (not WIN32) or MSVC
+-
 -  add_library(SDL2::SDL2 SHARED IMPORTED)
 -  set_target_properties(SDL2::SDL2 PROPERTIES
--    INTERFACE_INCLUDE_DIRECTORIES "@includedir@/SDL2"
+-    INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIRS}"
 -    IMPORTED_LINK_INTERFACE_LANGUAGES "C"
--    IMPORTED_LOCATION 
"@libdir@/${CMAKE_SHARED_LIBRARY_PREFIX}SDL2${CMAKE_SHARED_LIBRARY_SUFFIX}"
--    INTERFACE_LINK_LIBRARIES "${SDL2_EXTRA_LINK_FLAGS}")
+-    IMPORTED_LOCATION 
"${SDL2_LIBDIR}/${CMAKE_SHARED_LIBRARY_PREFIX}SDL2${CMAKE_SHARED_LIBRARY_SUFFIX}")
+-
+-  if(MSVC)
+-    # This file is generated when building SDL2 with autotools and MinGW, and 
MinGW/dlltool
+-    # isn't able to generate .lib files that are usable by recent MSVC 
versions 
+-    # (something about "module unsafe for SAFESEH"; SAFESEH is enabled by 
default in MSVC).
+-    # The .lib file for SDL2.dll *could* be generated with `gendef SDL2.dll` 
and then
+-    # `lib.exe /machine:x86 /def:SDL2.def /out:SDL2.lib` (or /machine:amd64)
+-    # but that requires lib.exe from a Visual Studio installation - and that 
still doesn't
+-    # give you a static SDL2main.lib with SAFESEH support that you'll need 
(unless you don't use SDL2main)
+-    # Note that when building SDL2 with CMake and MSVC, the result works with 
both MinGW and MSVC.
+-
+-    message(FATAL_ERROR, "This build of libSDL2 only supports MinGW, not MSVC 
(Visual C++), because it lacks .lib files!")
+-    # MSVC needs SDL2.lib set as IMPORTED_IMPLIB to link against (comment out 
message() call above if you added SDL2.lib yourself)
+-    set_target_properties(SDL2::SDL2 PROPERTIES IMPORTED_IMPLIB 
"${SDL2_LIBDIR}/SDL2.lib")
+-  else()
+-    # this mustn't be set for MSVC, so do it here in an extra call here
+-    set_target_properties(SDL2::SDL2 PROPERTIES INTERFACE_LINK_LIBRARIES  
"${SDL2_EXTRA_LINK_FLAGS}")
+-  endif()
+-
+-  add_library(SDL2::SDL2main STATIC IMPORTED)
+-  set_target_properties(SDL2::SDL2main PROPERTIES
+-    IMPORTED_LINK_INTERFACE_LANGUAGES "C"
+-    IMPORTED_LOCATION 
"${SDL2_LIBDIR}/${CMAKE_STATIC_LIBRARY_PREFIX}SDL2main${CMAKE_STATIC_LIBRARY_SUFFIX}")
+-
+-endif() # (not WIN32) or MSVC
 -
 -  add_library(SDL2::SDL2-static STATIC IMPORTED)
 -  set_target_properties(SDL2::SDL2-static PROPERTIES
--    INTERFACE_INCLUDE_DIRECTORIES "@includedir@/SDL2"
+-    INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIRS}"
 -    IMPORTED_LINK_INTERFACE_LANGUAGES "C"
--    IMPORTED_LOCATION 
"@libdir@/${CMAKE_STATIC_LIBRARY_PREFIX}SDL2${CMAKE_STATIC_LIBRARY_SUFFIX}"
+-    IMPORTED_LOCATION 
"${SDL2_LIBDIR}/${CMAKE_STATIC_LIBRARY_PREFIX}SDL2${CMAKE_STATIC_LIBRARY_SUFFIX}"
 -    INTERFACE_LINK_LIBRARIES "${SDL2_EXTRA_LINK_FLAGS_STATIC}")
 -
--  add_library(SDL2::SDL2main STATIC IMPORTED)
--  set_target_properties(SDL2::SDL2main PROPERTIES
--    IMPORTED_LINK_INTERFACE_LANGUAGES "C"
--    IMPORTED_LOCATION 
"@libdir@/${CMAKE_STATIC_LIBRARY_PREFIX}SDL2main${CMAKE_STATIC_LIBRARY_SUFFIX}")
--endif()
+-endif() # NOT TARGET SDL2::SDL2
Index: patches/patch-sdl2_pc_in
===================================================================
RCS file: /home/cvs/ports/devel/sdl2/patches/patch-sdl2_pc_in,v
retrieving revision 1.3
diff -u -p -u -p -r1.3 patch-sdl2_pc_in
--- patches/patch-sdl2_pc_in    6 Jan 2021 22:32:08 -0000       1.3
+++ patches/patch-sdl2_pc_in    11 Aug 2021 00:18:45 -0000
@@ -7,7 +7,7 @@ Index: sdl2.pc.in
  Version: @SDL_VERSION@
  Requires:
  Conflicts:
--Libs: -L${libdir} @SDL_RLD_FLAGS@ @SDL_LIBS@ @PKG_CONFIG_LIBS_PRIV@ 
@SDL_STATIC_LIBS@
+-Libs: -L${libdir} @SDL_RLD_FLAGS@ @SDL_LIBS@ @PKGCONFIG_LIBS_PRIV@ 
@SDL_STATIC_LIBS@
 -Cflags: -I${includedir}/SDL2 @SDL_CFLAGS@
 +Libs: -L${libdir} @SDL_RLD_FLAGS@ @SDL_LIBS@ @X_LIBS@
 +Cflags: -I${includedir}/SDL2 @SDL_CFLAGS@ @X_CFLAGS@
Index: patches/patch-src_SDL_c
===================================================================
RCS file: /home/cvs/ports/devel/sdl2/patches/patch-src_SDL_c,v
retrieving revision 1.5
diff -u -p -u -p -r1.5 patch-src_SDL_c
--- patches/patch-src_SDL_c     6 Jan 2021 22:32:08 -0000       1.5
+++ patches/patch-src_SDL_c     11 Aug 2021 00:18:45 -0000
@@ -7,7 +7,7 @@ until OpenBSD support has been rolled ou
 Index: src/SDL.c
 --- src/SDL.c.orig
 +++ src/SDL.c
-@@ -273,8 +273,6 @@ SDL_InitSubSystem(Uint32 flags)
+@@ -280,8 +280,6 @@ SDL_InitSubSystem(Uint32 flags)
              }
          }
          SDL_PrivateSubsystemRefCountIncr(SDL_INIT_HAPTIC);
@@ -16,7 +16,7 @@ Index: src/SDL.c
  #endif
      }
  
-@@ -506,7 +504,7 @@ SDL_GetPlatform()
+@@ -517,7 +515,7 @@ SDL_GetPlatform()
  #elif __NETBSD__
      return "NetBSD";
  #elif __OPENBSD__
Index: patches/patch-src_filesystem_unix_SDL_sysfilesystem_c
===================================================================
RCS file: 
/home/cvs/ports/devel/sdl2/patches/patch-src_filesystem_unix_SDL_sysfilesystem_c,v
retrieving revision 1.2
diff -u -p -u -p -r1.2 patch-src_filesystem_unix_SDL_sysfilesystem_c
--- patches/patch-src_filesystem_unix_SDL_sysfilesystem_c       7 Jan 2018 
22:56:46 -0000       1.2
+++ patches/patch-src_filesystem_unix_SDL_sysfilesystem_c       11 Aug 2021 
00:18:45 -0000
@@ -5,26 +5,52 @@ Disable SDL_GetBasePath implementation, 
 Index: src/filesystem/unix/SDL_sysfilesystem.c
 --- src/filesystem/unix/SDL_sysfilesystem.c.orig
 +++ src/filesystem/unix/SDL_sysfilesystem.c
-@@ -95,24 +95,6 @@ SDL_GetBasePath(void)
+@@ -149,50 +149,6 @@ SDL_GetBasePath(void)
          }
      }
  #endif
 -#if defined(__OPENBSD__)
--    char **retvalargs;
+-    /* Please note that this will fail if the process was launched with a 
relative path and the cwd has changed, or argv is altered. So don't do that. Or 
add a new sysctl to OpenBSD. */
+-    char **cmdline;
 -    size_t len;
 -    const int mib[] = { CTL_KERN, KERN_PROC_ARGS, getpid(), KERN_PROC_ARGV };
 -    if (sysctl(mib, 4, NULL, &len, NULL, 0) != -1) {
--        retvalargs = SDL_malloc(len);
--        if (!retvalargs) {
+-        char *exe;
+-        char *realpathbuf = (char *) SDL_malloc(PATH_MAX + 1);
+-        if (!realpathbuf) {
 -            SDL_OutOfMemory();
 -            return NULL;
 -        }
--        sysctl(mib, 4, retvalargs, &len, NULL, 0);
--        retval = SDL_malloc(PATH_MAX + 1);
--        if (retval)
--            realpath(retvalargs[0], retval);
 -
--        SDL_free(retvalargs);
+-        cmdline = SDL_malloc(len);
+-        if (!cmdline) {
+-            SDL_free(realpathbuf);
+-            SDL_OutOfMemory();
+-            return NULL;
+-        }
+-
+-        sysctl(mib, 4, cmdline, &len, NULL, 0);
+-
+-        exe = cmdline[0];
+-        if (SDL_strchr(exe, '/') == NULL) {  /* not a relative or absolute 
path, check $PATH for it */
+-            exe = search_path_for_binary(cmdline[0]);
+-        }
+-
+-        if (exe) {
+-            if (realpath(exe, realpathbuf) != NULL) {
+-                retval = realpathbuf;
+-            }
+-
+-            if (exe != cmdline[0]) {
+-                SDL_free(exe);
+-            }
+-        }
+-
+-        if (!retval) {
+-            SDL_free(realpathbuf);
+-        }
+-
+-        SDL_free(cmdline);
 -    }
 -#endif
  #if defined(__SOLARIS__)
Index: patches/patch-src_joystick_SDL_gamecontrollerdb_h
===================================================================
RCS file: 
/home/cvs/ports/devel/sdl2/patches/patch-src_joystick_SDL_gamecontrollerdb_h,v
retrieving revision 1.1
diff -u -p -u -p -r1.1 patch-src_joystick_SDL_gamecontrollerdb_h
--- patches/patch-src_joystick_SDL_gamecontrollerdb_h   23 Jan 2021 17:47:43 
-0000      1.1
+++ patches/patch-src_joystick_SDL_gamecontrollerdb_h   11 Aug 2021 00:18:45 
-0000
@@ -6,7 +6,7 @@ use both LINUX and MACOSX guids to match
 Index: src/joystick/SDL_gamecontrollerdb.h
 --- src/joystick/SDL_gamecontrollerdb.h.orig
 +++ src/joystick/SDL_gamecontrollerdb.h
-@@ -338,7 +338,7 @@ static const char *s_ControllerMappings [] =
+@@ -347,7 +347,7 @@ static const char *s_ControllerMappings [] =
      
"030000004f04000003d0000000000000,run'n'drive,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
      "03000000101c0000171c000000000000,uRage 
Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
  #endif
@@ -15,12 +15,12 @@ Index: src/joystick/SDL_gamecontrollerdb
      "03000000c82d00000090000001000000,8BitDo FC30 
Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
      "03000000c82d00000090000001000000,8BitDo FC30 
Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
      "03000000c82d00001038000000010000,8BitDo FC30 
Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
-@@ -479,7 +479,7 @@ static const char *s_ControllerMappings [] =
+@@ -493,7 +493,7 @@ static const char *s_ControllerMappings [] =
      "03000000830500006020000000010000,iBuffalo SNES 
Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
      "03000000830500006020000000000000,iBuffalo USB 2-axis 8-button 
Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,",
  #endif
 -#if defined(__LINUX__)
 +#if defined(__LINUX__) || defined(__OpenBSD__)
+     
"xinput,*,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
      "03000000c82d00000090000011010000,8BitDo FC30 
Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
      "03000000c82d00000090000011010000,8BitDo FC30 
Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
-     "05000000c82d00001038000000010000,8BitDo FC30 
Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
Index: patches/patch-src_joystick_bsd_SDL_bsdjoystick_c
===================================================================
RCS file: 
/home/cvs/ports/devel/sdl2/patches/patch-src_joystick_bsd_SDL_bsdjoystick_c,v
retrieving revision 1.2
diff -u -p -u -p -r1.2 patch-src_joystick_bsd_SDL_bsdjoystick_c
--- patches/patch-src_joystick_bsd_SDL_bsdjoystick_c    23 Jan 2021 17:47:43 
-0000      1.2
+++ patches/patch-src_joystick_bsd_SDL_bsdjoystick_c    11 Aug 2021 00:18:45 
-0000
@@ -80,7 +80,7 @@ Index: src/joystick/bsd/SDL_bsdjoystick.
 +    int actualbutton;
  #endif
  
- #if defined(__FREEBSD__) || SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H || 
defined(__FreeBSD_kernel__) || defined(__DragonFly_)
+ #if defined(__FREEBSD__) || SDL_HAVE_MACHINE_JOYSTICK_H || 
defined(__FreeBSD_kernel__) || defined(__DragonFly_)
 @@ -618,6 +642,18 @@ BSD_JoystickUpdate(SDL_Joystick *joy)
                              naxe = joy->hwdata->axis_map[joyaxe];
                              /* scaleaxe */

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