PowerPC doesn't have those either

--
 Sent from a phone, apologies for poor formatting.
On 15 June 2021 08:26:18 Omar Polo <o...@omarpolo.com> wrote:

k...@openbsd.org writes:

http://build-failures.rhaalovely.net/sparc64/2021-06-13/games/godot.log

This is due to a newly added bundled deps: embree[0]; it needs AVX, SSE
or NEON support, something that I'm assuming sparc doesn't have (and
that probably rules out other arches too...)

So, should we mark it as ONLY_FOR_ARCHS?  (the list is probably
incomplete, it's taken from a quick glance at where the 3.3 package was
built)


Thanks,

Omar Polo

[0] actually, a fork of it
   https://github.com/lighttransport/embree-aarch64
   in particular, the fail is from this block
   
https://github.com/godotengine/godot/blob/master/thirdparty/embree/common/sys/sysinfo.h#L17


Index: Makefile
===================================================================
RCS file: /home/cvs/ports/games/godot/Makefile,v
retrieving revision 1.20
diff -u -p -r1.20 Makefile
--- Makefile    9 Jun 2021 19:50:07 -0000       1.20
+++ Makefile    15 Jun 2021 07:19:53 -0000
@@ -1,5 +1,6 @@
# $OpenBSD: Makefile,v 1.20 2021/06/09 19:50:07 sthen Exp $

+ONLY_FOR_ARCHS =       aarch64 amd64 arm i386 powerpc
BROKEN-powerpc =        fails at runtime, the UI is totally blank

COMMENT =       2D and 3D game engine

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