PowerPC doesn't have those either
--
Sent from a phone, apologies for poor formatting.
On 15 June 2021 08:26:18 Omar Polo <o...@omarpolo.com> wrote:
k...@openbsd.org writes:
http://build-failures.rhaalovely.net/sparc64/2021-06-13/games/godot.log
This is due to a newly added bundled deps: embree[0]; it needs AVX, SSE
or NEON support, something that I'm assuming sparc doesn't have (and
that probably rules out other arches too...)
So, should we mark it as ONLY_FOR_ARCHS? (the list is probably
incomplete, it's taken from a quick glance at where the 3.3 package was
built)
Thanks,
Omar Polo
[0] actually, a fork of it
https://github.com/lighttransport/embree-aarch64
in particular, the fail is from this block
https://github.com/godotengine/godot/blob/master/thirdparty/embree/common/sys/sysinfo.h#L17
Index: Makefile
===================================================================
RCS file: /home/cvs/ports/games/godot/Makefile,v
retrieving revision 1.20
diff -u -p -r1.20 Makefile
--- Makefile 9 Jun 2021 19:50:07 -0000 1.20
+++ Makefile 15 Jun 2021 07:19:53 -0000
@@ -1,5 +1,6 @@
# $OpenBSD: Makefile,v 1.20 2021/06/09 19:50:07 sthen Exp $
+ONLY_FOR_ARCHS = aarch64 amd64 arm i386 powerpc
BROKEN-powerpc = fails at runtime, the UI is totally blank
COMMENT = 2D and 3D game engine