On Sat, 20 Feb 2021 09:49:11 +0000
"Will Luckin" <w...@luckin.co.uk> wrote:

> > Have you tested love2d games that use pre-11.3 with this update? I have
> > looked at love2d updates previously and they were _not_ backwards
> > compatible. My impression was that this ports needs a multi-version
> > approach to not break applications that rely on the old version.
> > However, I haven't found an opportunity to implement this yet.
> 
> There are breaking changes with every love major release, I think, so
> games written for 0.8 would need updating to work with 0.11.3. I didn't
> realise this would be a problem because OpenBSD doesn't have any other
> but 0.8 packaged currently.
> 
> 0.8 is quite old, from 2012, and missing a lot of new additions to love
> so 0.11.3 is definitely preferable for new users.
> 
> Do you think it would be wise to create a seperate port?
> 

Hi, it compiles for me but haven't found a game that works with it.
I guess it's too new.

Multi version package (seperate port) seems the way to go,
but it's non-trivial. Must not clash with v0.8
See for example lang/lua/{5.1,5.2,5.3}

I'm the one who told you to test OBJCXX=c++
Seems the standard way would be to use
OBJCXX="${CXX}" in the Makefile

Greetings Ben

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