On 2021/02/12 16:39, Ryan Freeman wrote:
> 
> From FreeBSD, a bit hard to follow as their commit (re)touched the
> original patches
> 
> https://svnweb.freebsd.org/ports?view=revision&revision=548113
> 
> Once this builds, the game doesn't seem very playable.  Seems like
> it might be running /way/ too fast on modern systems.  Tried stock
> fvwm with no fancy stuff to see if compositing was problematic, no
> improvement.
> 
> Does this work for anyone else?  Should it get booted?

naddy had a similar diff and same problem. Looking at the compiler
warnings it doesn't exactly seem LP64-clean (or, well, clean at all);
I wonder if it might do better on a 32-bit arch. That said,
there are alternatives like kbreakout / lbreakout2, I'd be OK with
just rm'ing.

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