On Thu, Feb 11, 2021 at 07:34:24PM +1100, Jonathan Gray wrote:
> On Wed, Feb 10, 2021 at 11:12:17PM -0800, Ryan Freeman wrote:
> > Here is a shot at a port for crispy-doom, I adapted off the
> > chocolate-doom port.  builds and runs fine here on amd64.
> > 
> > provides a 'medium-ground' Doom experience:
> > - can double the resolution for a 640x400 'crisp' experience
> > - has support for non-4:3 screens, even in low resolution mode
> > - new fullscreen hud options
> > - static limit removal, play larger maps without crashing
> > - various other 'crisp' features
> > 
> > Also supports Heretic.
> > 
> > Comments? OK?
> > 
> > -ryan
> 
> The python usage does not require python2 so we should use python3.
> It seems some parts are missing from the PLIST?

Thanks.  No idea what went on with the PLIST, I had run it several times
while trying to figure out the x11/gtk+3,-guic dependency that was holding
me back.  I added your suggestions and the updated PLIST matches what you
see.   Also noticed I mucked up by using a github /archive URL, so I've
changed it to use the GH_ variables.

One thing I am unsure how to neatly solve now though is a collision in
manpage names -- crispy-doom also ships heretic.cfg.5 where chocolate-doom
does the same.

Warning: crispy-doom-5.10.0 conflicts with chocolate-doom-3.0.1p0 
(games/chocolate-doom):/usr/local/man/man5/default.cfg.5 
/usr/local/man/man5/heretic.cfg.5

This prevents crispy-doom from installing if one also has chocolate-doom
installed.  the manpage is identical though.  Should I just omit that
manpage from crispy-doom?

Reattached tar archive with changes.

-ryan

Attachment: crispy-doom.tar.gz
Description: application/tar-gz

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