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On 15:57 Thu 03 Dec     , Ricardo Mestre wrote:
> Hi,
> 
> This updates mgba to 0.8.4, tested on amd64.
> 
> Comments? OK?
> 
> /mestre
> 
> Emulation fixes
> 
> - GB Audio: Fix initial sweep state
> - GB Audio: Fix deserializing audio channels 2 and 3
> - GB Audio: Fix deserializing while audio was disabled (fixes #1305)
> - GB Video: Fix drawing background when window is force-disabled by frontend
> - GB, GBA Video: Copy disable flags when drawing scanlines in proxy when not
>     blocking
> - GBA Audio: Fix deserializing SOUNDCNT_L
> - GBA Audio: Fix stereo in XQ audio
> - GBA Audio: Fix volume/mute in XQ audio (fixes #1864)
> - GBA Hardware: Fix GB Player detection on big endian platforms
> - GBA Video: Invalidate map cache when modifying BGCNT (fixes #1846)
> - GBA Video: Don’t draw sprites using unmapped VRAM in GL renderer (fixes
>     #1865)
> - GBA Video: Fix rare regression blending semitransparent sprites (fixes 
> #1876)
> - GBA Video: Do not affect OBJ pixel priority when writing OBJWIN (fixes 
> #1890)
> - GBA Video: Fix deferred blending when OBJWIN matches window (fixes #1905)
> - GBA Video: Fix mode 4 transparency in OpenGL (fixes #1907)
> 
> Other fixes:
> 
> - 3DS: Redo video sync to be more precise
> - 3DS: Fix crash with libctru 2.0 when exiting
> - ARM Decoder: Fix decoding pre-indexed writeback instructions (fixes #1915)
> - Core: Fix reported ROM size when a fixed buffer size is used
> - Core: Fix memory leak loading ELF files
> - GBA: Disable more checks when loading GS save with checks disabled (fixes
>     #1851)
> - GBA: Fix endianness issues in renderer proxy
> - GBA Core: Fix memory leak when loading symbols
> - GBA Serialize: Ensure program counter is aligned when loading
> - Qt: Add dummy English translation file (fixes #1469)
> - Qt: Fix Battle Chip view not displaying chips on some DPI settings
> - Qt: Fix camera image being upside-down sometimes (fixes #829 again)
> - Qt: Fix drawing on macOS break when using OpenGL (fixes #1899)
> - Qt: Fix stride changing when toggling SGB borders (fixes #1898)
> - Qt: Fix aliasing on background logo (fixes #1886)
> - mGUI: Fix closing down a game if an exit is signalled
> - mGUI: Fix cycling through config setting states with accept button
> - mVL: Fix injecting accidentally draining non-injection buffer
> - VFS: Fix directory node listing on some filesystems
> 
> Misc:
> 
> - GBA Video: Improve speed of window texture generation on AMD
> - Vita: Clear both buffers when loading a game
> 
> Index: Makefile
> ===================================================================
> RCS file: /cvs/ports/emulators/mgba/Makefile,v
> retrieving revision 1.42
> diff -u -p -u -r1.42 Makefile
> --- Makefile  24 Sep 2020 07:31:51 -0000      1.42
> +++ Makefile  3 Dec 2020 15:52:34 -0000
> @@ -4,7 +4,7 @@ COMMENT-main =                Game Boy Color/Advance e
>  COMMENT-qt =         Game Boy Color/Advance emulator with GUI
>  COMMENT-libretro =   Game Boy Color/Advance core for retroarch
>  
> -V =                  0.8.3
> +V =                  0.8.4
>  GH_ACCOUNT =         mgba-emu
>  GH_PROJECT =         mgba
>  GH_TAGNAME =         $V
> Index: distinfo
> ===================================================================
> RCS file: /cvs/ports/emulators/mgba/distinfo,v
> retrieving revision 1.17
> diff -u -p -u -r1.17 distinfo
> --- distinfo  24 Sep 2020 07:31:51 -0000      1.17
> +++ distinfo  3 Dec 2020 15:52:34 -0000
> @@ -1,2 +1,2 @@
> -SHA256 (mgba-0.8.3.tar.gz) = YwRdCBXhXpY9kLFdWhDt8xpdctDdteAo5Cujiw1DaMk=
> -SIZE (mgba-0.8.3.tar.gz) = 12013512
> +SHA256 (mgba-0.8.4.tar.gz) = a5SHPayQQP1v2fE/dtxI80LpVPO0z4Jxe1lgHDoytyw=
> +SIZE (mgba-0.8.4.tar.gz) = 12347906
> 

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