Quoting Yakov Shklarov ([EMAIL PROTECTED]):
> This problem is not with Blender. My mouse cursor has gotten stuck at
> the left of the screen when running the OpenGL Spectrum analyzer
> plugin in xmms, as well as with certain xlock GL display modes.

>From what I understand after talking to Todd Fries, I think, this is a
problem related to the X mouse acceleration factor being garbled. Moving
the mouse faster than the acceleration threshold causes the mouse to be
moved all the way to the left screen. If one moves the mouse slower than
this, it doesn't happen.

I can trigger this problem by running e.g. glxgears which makes me think
that the problem is more generally GL related. I seem to remember that
the only way to fix the problem was to kill the X server. Logging out
and back in with xdm didn't fix it, IIRC.

I wonder if the problem is somehow limited to horizontal acceleration
only, as the pointer is only affected in this direction. It's just a
thought that occurred to me just now; perhaps things don't work that
way.

Regards,
Michael.
-- 
Winter meant the coming of the lazy wind, which couldn't be bothered to
blow around people and blew right through them instead.
-- (Terry Pratchett, Wyrd Sisters)

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