El divendres, 28 de febrer de 2020, a les 4:28:45 CET, William Bader va escriure: > >I don't understand, didn't we fix that issue years ago already? I can't > >reproduce any problem with that file with the current released poppler > >version. > > Yes, that was fixed five years ago and continues to work in 0.85.0, but I > remembered that it used gouraudTriangleShadedFill() and it had a shaded > rectangle that is processed as four triangles, so I thought that it might be > useful to test the new code. Sorry about that. Regards, William
Ah you were worried it may regress, don't worry that file is part of our regression test. Cheers, Albert > > ________________________________ > From: Albert Astals Cid <[email protected]> > Sent: Thursday, February 27, 2020 6:34 PM > To: [email protected] <[email protected]> > Cc: William Bader <[email protected]> > Subject: Re: [poppler] poppler/SplashOutputDev.cc poppler/SplashOutputDev.h > splash/Splash.cc splash/SplashPattern.h splash/SplashTypes.h > > El dijous, 27 de febrer de 2020, a les 17:32:51 CET, William Bader va > escriure: > > >Unfortunately only implemented for shadings where the 3 vertices of the > > >triangle have the same color for now since i got lost trying to implement > > >the coloring (and also have no pdf to check against) > > > > Is the PDF with this fixed issue an example? > > > > https://bugs.freedesktop.org/show_bug.cgi?id=90570 > > I don't understand, didn't we fix that issue years ago already? I can't > reproduce any problem with that file with the current released poppler > version. > > Cheers, > Albert > > > _______________________________________________ poppler mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/poppler
