El divendres, 28 de febrer de 2020, a les 4:28:45 CET, William Bader va 
escriure:
> >I don't understand, didn't we fix that issue years ago already? I can't 
> >reproduce any problem with that file with the current released poppler 
> >version.
> 
> Yes, that was fixed five years ago and continues to work in 0.85.0, but I 
> remembered that it used gouraudTriangleShadedFill() and it had a shaded 
> rectangle that is processed as four triangles, so I thought that it might be 
> useful to test the new code. Sorry about that. Regards, William

Ah you were worried it may regress, don't worry that file is part of our 
regression test.

Cheers,
  Albert

> 
> ________________________________
> From: Albert Astals Cid <[email protected]>
> Sent: Thursday, February 27, 2020 6:34 PM
> To: [email protected] <[email protected]>
> Cc: William Bader <[email protected]>
> Subject: Re: [poppler] poppler/SplashOutputDev.cc poppler/SplashOutputDev.h 
> splash/Splash.cc splash/SplashPattern.h splash/SplashTypes.h
> 
> El dijous, 27 de febrer de 2020, a les 17:32:51 CET, William Bader va 
> escriure:
> > >Unfortunately only implemented for shadings where the 3 vertices of the 
> > >triangle have the same color for now since i got lost trying to implement 
> > >the coloring (and also have no pdf to check against)
> >
> > Is the PDF with this fixed issue an example?
> >
> > https://bugs.freedesktop.org/show_bug.cgi?id=90570
> 
> I don't understand, didn't we fix that issue years ago already? I can't 
> reproduce any problem with that file with the current released poppler 
> version.
> 
> Cheers,
>   Albert
> 
> 
> 




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