rkflx added a comment.

  In D6313#238599 <https://phabricator.kde.org/D6313#238599>, @ngraham wrote:
  
  > ...Unless I'm misunderstanding something obvious, in which case, feel free 
to ignore my deluded ramblings!
  
  
  You might be mixing up two separate topics:
  
  - Optimizing rendering of SVGs by snapping to the pixel grid and changing 
line widths ("sharpness").
  - Adapting the level of detail of the icon to the apparent size 
<https://en.wikipedia.org/wiki/Angular_diameter> for the user, e.g. even with a 
HiDPI monitor there is a lower limit as to what details a user can still tell 
apart ("squinting").
  
  In D6313#238605 <https://phabricator.kde.org/D6313#238605>, @acrouthamel 
wrote:
  
  > @2x-compatible
  
  
  How will this work for 4x / 2.7x / 1.4x / etc. scaling? Of course we could 
define a point where it snaps from 1x to 2x icons, but eventually this approach 
would also need 4x + larger versions…

REPOSITORY
  R302 KIconThemes

REVISION DETAIL
  https://phabricator.kde.org/D6313

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