hein added a comment.

  It's also worth noting that the way the delay and the animation are currently 
implemented makes it pretty ugly even in the case of an accidental overshoot. 
If you do A->B->A in quick succession, the move from B back to A doesn't 
commence until the animation moving from A to B has finished playing. This can 
make it feel like Kickoff is running behind and struggling to keep up.

REPOSITORY
  R119 Plasma Desktop

REVISION DETAIL
  https://phabricator.kde.org/D11848

To: ngraham, #plasma, davidedmundson, abetts
Cc: hein, cfeck, plasma-devel, ragreen, Pitel, ZrenBot, lesliezhai, 
ali-mohamed, jensreuterberg, abetts, sebas, apol, mart

Reply via email to