broulik added inline comments. INLINE COMMENTS
> kwinglutils.cpp:1181 > } else { > - glViewport (0, 0, s_virtualScreenSize.width(), > s_virtualScreenSize.height()); > + glViewport (-s_virtualScreenGeometry.x(), > s_virtualScreenGeometry.height() - s_virtualScreenSize.height() - > s_virtualScreenGeometry.y(), > + s_virtualScreenSize.width(), > s_virtualScreenSize.height()); I don't understand the maths, why is the "x" the negative virtualScreenGeometry and "y" some formula? REPOSITORY rKWIN KWin BRANCH render-target-viewport REVISION DETAIL https://phabricator.kde.org/D3099 EMAIL PREFERENCES https://phabricator.kde.org/settings/panel/emailpreferences/ To: graesslin, #kwin, #plasma_on_wayland, mart Cc: broulik, plasma-devel, kwin, lesliezhai, ali-mohamed, hardening, jensreuterberg, abetts, sebas