>I have experimented with the same in the (default) desktop containment,
>and I 
>think it's quite easy to try with a small adjustment in the code (would
>need 
>to look it up, I haven't touched that code in a while).

I saw the vestiges of that (FV is forked off the Desktop code, which really 
needs a cleanup in both at some point, lots of coding style issues and dead 
code), but it didn't address aborting mouse input inside the applet after the 
initial press (and couldn't have fully without the MEL fixes), which takes some 
C++ support.


>Cheers,

Cheers,
Eike

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