https://bugs.kde.org/show_bug.cgi?id=342824

David Edmundson <k...@davidedmundson.co.uk> changed:

           What    |Removed                     |Added
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                 CC|                            |k...@davidedmundson.co.uk

--- Comment #3 from David Edmundson <k...@davidedmundson.co.uk> ---
Seems oxygen used to have an explicit shift in there:

from old oxygenbutton.cpp
        if( _client.isMaximized() ) painter.translate( 0, 1 );

which is a bit weird, it only moves the painting not the actual hit area

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