On 26.09.2014 19:34, Aleix Pol wrote:
On Fri, Sep 26, 2014 at 7:30 PM, David Edmundson <da...@davidedmundson.co.uk <mailto:da...@davidedmundson.co.uk>> wrote: Definitely a good question. I assume you have a specific feature in mind? I certainly think it would be OK to have branches with 5.4 stuff in them. Or #ifdef...
Sure, but the problem then is a multiplication of codepaths that need testing / the need to test against both major versions, be- cause Qt 5 and the stack below it just aren't always rock-solid yet. So while I think Martin made a very good point and am overall inclined to agree with him, I also think there's a real upshot to sticking to one major Qt version right now, and that means keeping up with upstream (i.e. use what will be stable when we release 5.4, because some will end up running it against 5.4). As for concrete 5.4 stuff I'm interested in - there's new API to render QQuickItems into offscreen memory buffers, which would be really useful to make icon DND in Folder more efficient and a little more reliable. The current code ends up downloading delegate textures out of video memory to assemble the drag pixmap because all other approaches are foiled by private API, and it's just really ugly and hard to ifdef since it needs changes both on the QML and C++ sides. Rock and a hard place ...
Aleix
Cheers, Eike _______________________________________________ Plasma-devel mailing list Plasma-devel@kde.org https://mail.kde.org/mailman/listinfo/plasma-devel