Talking about the Digital Clock, I'm curious how that gradient text will work like with QML - or can we simply apply a gradient to Text in Qml2? If so that would make that super easy compared to the way it's currently done.
"Aaron J. Seigo" <ase...@kde.org> schrieb: >On Friday, July 12, 2013 19:03:54 Leonardo Giordani wrote: >> Hi all, >> >> I'm a little puzzled by the following methods I see implemented in >> digital-clock: >> >> * paintInterface() >> * constraintsEvent() > >You do not want to use either of these things. You should be using QML for new >development. > >In any case .. here’s the answers: > >paintInterface is the method in which the plasmoid gets the chance to paint >directly to the canvas. in qml this just doesn’t ever happen. > >constraintsEvent: this is called when the form factor, screen location, >immutability, etc changes > >again, in QML you don’t need to deal with this as they are properties you can >bind to from the global plasmoid object > >so short story: use qml. :) > >-- >Aaron J. Seigo >_______________________________________________ >Plasma-devel mailing list >Plasma-devel@kde.org >https://mail.kde.org/mailman/listinfo/plasma-devel _______________________________________________ Plasma-devel mailing list Plasma-devel@kde.org https://mail.kde.org/mailman/listinfo/plasma-devel