Oh my gosh yes, I've always hated that feature. When the desktop is locked
things shouldn't move around like that... I'd love to see that disappear.
On Sep 16, 2012 7:55 AM, "Marco Martin" <notm...@gmail.com> wrote:

> On Sunday 16 September 2012, Reza Shah wrote:
> > Hi,
> >
> > I have pushed some changes for comic plasmoid at rshah/comicqml.
> > Basically i just move some UI parts to QML side, and left the logic as
> > current(hopefully)
> >
> > As i'm never use this plasmoid before, i'm not sure if some bugs
> > introduced in this porting exist previously or new bugs.
> >
> > There are some issues i'm aware off, and need some inputs:
> > - i'm not using(not ported yet) ImageWidget class, i just use normal
> > QImageItem (not sure if we really need scrollbars as implemented in
> > ImageWidget)
>
> is fine, keep it simple(tm)
> is one of the points of qml plasmoids.
>
> i think it should:
> * keep the image scaled keeping proportions, always scaled to display it
> full
> * top level window unscaled, with optional scrollbars triggered by middle
> mouse button and the 1:1 tool button
>
> > - not sure how to port the ability to change plasmoid size after comic
> > strips loaded (ComicApplet::updateSize()).
>
> i always very much disagreed with that feature, it did break it for any
> containment that is not the desktop.
> should be dropped and strongly discouraged in any plasmoid
>
> > - 'Actual Size' action not implemented, related to ImageWidget.
> > - The cursor for comic identifier and comic url label not changed to
> > pointing hand
>
> yeah, the hardest part will be the full size view by middle click
> > - Not sure if ComicTabbar (qml) should be exposed to C++ side or not.
> > - The buttons(prev,next,zoom) in ButtonBar, will not be highlighted on
> > mouse hover
>
> i seen that part seems to use a Rectangle, it should be a Toolbar with
> ToolButtons inside, i may take a look on that.
>
> Cheers,
> Marco Martin
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