i'm not knowledgeable in the OGL department, or the plasma::wallpaper
area...but I thought it'd be kind of nice to tinker around with making
absurdly useless but awesome wallpapers, and maybe learn a bit of OGL
in the process.

problem is, isn't there an issue with using opengl on
plasma::wallpapers? because you end up having to render it to an
image, then use QPainter to display it, right?

is there a good way around that?

-- 
Shaun Reich,
KDE Software Developer (kde.org)
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