On Tuesday 07 September 2010 22:31:51 Anton Kreuzkamp wrote: > The problem by that is that in perspective transformation you can't simply > turn it, but you need a vanishing point. Currently QTransform has a method > to rotate by the X- and Y-Axis but it sets the Y-coordinate automatically > to 0 (relative to the widgets top) and so the 3D-effect isn't really > convincing... So you see a GUI for that wouldn't be as simple as > rotating... > > At the moment my method has the arguments axis (I'm still wondering how to > use something like Qt::Axis) and the x- and y-coordinates of the vanishing > point. The next step will be to retransform it on moving (I've still not > found the right place the moving is done in plasma). > Would be great if someone could answer these questions :) > _______________________________________________ > Plasma-devel mailing list > Plasma-devel@kde.org > https://mail.kde.org/mailman/listinfo/plasma-devel
plus this methotds create many pixel problems for mostly 2 dimensional creatures such as plasmoids. wen I do this types of "scaling" I make sure that the source image as alot of extra quality, aka is much biguer than the final result... -- oxygen guy, "I make the pretty pictures" _______________________________________________ Plasma-devel mailing list Plasma-devel@kde.org https://mail.kde.org/mailman/listinfo/plasma-devel