Am Sunday 15 August 2010 schrieb Martin Gräßlin: > On Sunday 15 August 2010 16:19:04 Sam Spilsbury wrote: > > The compositor should set the _NET_CM_SHADOW_SUPPORTED hint and > > clients should set the following information in the _NET_CM_SHADOW > > property on the window. > > > > 0 | shadow color (32 bit depth) > > 1 | shadow radius > > 2 | shadow x offset > > 3 | shadow y offset > > 4 | Number of shadow rects ( > 1 if the window is nonrectangular ) > > 5 | A list of rects specifying shadow extents for each rect. > > > > In the case where there is more than one rect, the compositing manager > > should automatically clip shadows which are not "border" shadows.
Do you really want to let clients control shadow color, dimensions & offsets? Shadows resemble a light model, but with such setup they'd probably end up like psychodelic ;-) ("I - that is /ME/ - is the most important client on the block and I - that is *ME* - want the biggest and most colorful shadow!" :-) Even if not, it would end up like Gtk+ an Qt look different - again :-( What we do need are reliable hints on whether the window - does not want a shadow at all ("OSD" type) - can use "normal" (rectangular) shadows despite using an ARGB color table or (slightly) shaped. If not it should be not a big deal to copy the alpha part of the window texture and blur (and cache) it to form a shadow. Cheers _______________________________________________ Plasma-devel mailing list Plasma-devel@kde.org https://mail.kde.org/mailman/listinfo/plasma-devel