On 5/31/21 4:43 PM, Aleix Pol wrote:
Do you think these effects could be implemented using other non-deprecated abstractions?
Yes. Those effects need to render every animated window into an offscreen texture and then do their thing, e.g. map the offscreen texture on a cube or a cylinder, etc. The mechanics of getting the offscreen texture will possibly change as we progress with the scene redesign though.
Cheers, Vlad
I'd say it's fine to remove them for now but I'd make sure that we are not cornering ourselves. Aleix