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Review request for Plasma.


Summary
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Note: This review request replaces former request 
http://reviewboard.kde.org/r/4361/ which was discarded after several attempts 
to upload an updated diff failed. I apologize for the extra mail. The original 
fix contained another bug which would cause a crash if the game board was not 
symmetrical.

This patch fixes an off-by-one error which led to accessing memory just outside 
of the cells array. It also kept the first character in the cells array from 
ever being displayed on the board properly, and a bunch of crazy math to keep 
the rules of the game intact. (The last cell displayed was reflecting the state 
of memory outside of the cells array.)


Diffs
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  /trunk/KDE/kdeplasma-addons/applets/life/life.h 1138875 
  /trunk/KDE/kdeplasma-addons/applets/life/life.cpp 1138875 

Diff: http://reviewboard.kde.org/r/4363/diff


Testing
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Testing Done:
Aside from the initial test cases which were used to confirm the bug (hard 
coding one char in the cells array to always be 1 and moving it around to find 
the bounds of the display,) I also generated a few other board states manually 
using examples found here:
http://en.wikipedia.org/wiki/Conway%27s_Game_of_Life

"Blinker" and "Toad" were two that were used to test.

Note: The bug in the original fix (diff in previous review request mentioned 
above) led to a crash when the gameboard was resized to be non-square. After 
fixing that bug, I tried several random board sizes, and they all worked.


Thanks,

obby

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